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Understanding education 4.0: the machine learning-driven future of learning.

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Individuals and societies face motivating, inspiring and potentially broad difficulties as a result of digitization and virtualization in education. Artificial intelligence and machine learning in education will be important drivers of growth and innovation, just like they have been in all industries. Individuals should be able to build more comprehensive expertise, knowledge and abilities, as well as release their innovative potential, using smart and intelligent educational methods and resources. While AI-powered solutions have been around for a while in the EdTech field, the industry has been sluggish to embrace them.

On the other side, the pandemic drastically altered the landscape, forcing instructors to rely on technology for virtual instruction. AI has the potential to improve both learning and teaching, assisting the educational industry in evolving to benefit both students and teachers. The education system can follow businesses and mega-corporations to ensure the advancement of learning and prepare their students for jobs roles incorporating enterprise AI. It refers to the use of advanced machine learning and cognitive skills to uncover and distribute organizational knowledge, data and information in a manner that closely resembles how humans search for and analyze information.

What is Education 4.0?

Technology began to penetrate the educational process in the new millennium, and both students and teachers began to use technology in fundamental ways (otherwise known as Education 2.0). Education 3.0 emerged as technology advanced, especially the widespread adoption of a more user-generated internet. This enabled students to access their own information sources, the ability to learn electronically and platforms to communicate with teachers and other students. Education became more networkable, with students having their own direct link to a range of different knowledge sources, rather than being concentrated on a back-and-forth between students and teachers.

Education 4.0 is a technique of learning that is connected with the fourth industrial revolution and focuses on transforming the future of education through advanced technology and automation. Smart technology, artificial intelligence and robotics are part of this industrial revolution. They are all affecting our daily lives. Universities must prepare their students for a world in which cyber-physical systems are ubiquitous across all industries if they are to continue to produce successful graduates. This entails incorporating technology into the curriculum, altering the learning process entirely, and leveraging technology to enhance the university experience.

Understanding Education 4.0- The Machine Learning-Driven Future of Learning

What Implementation of Enterprise AI Means?

Enterprise AI applications can solve challenges that were previously unsolvable. Enterprise AI applications have a plethora of uses. Organizations across practically every industry are now deploying corporate AI solutions to solve a wide range of use cases, ranging from predictive maintenance of industrial assets to machine learning for a wide range of tasks. Every field is transforming with advancing technology. It is vital to adapt the educational system to society's new development requirements; in these new circumstances, only knowledge learned will help to the growth of Industry 4.0 and its safe development.

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Employees in industries, as well as organizations, are affected by the introduction of new technology. Due to the divergence of processes, specialized skills and human activities for Industry 4.0 may differ depending on the industrial sector. There have been several adjustments in terms of talents and tasks. As a result, human capital will play a large role in the workplace, and occupations and learning will be redirected.

What Are the Benefits of Machine Learning in Education?

Preparing Students for Evolving Industries

As cyber-physical systems become more integrated into many businesses, the skills needed for employees will undoubtedly change. According to McKinsey Digital research, 60% of all vocations could have at least a third of their tasks automated as a result of the fourth industrial revolution.

As a result of technology's ability to keep us linked at all times, employment responsibilities are becoming increasingly flexible and adaptable. Education 4.0 is all about changing with the changes, and for higher education institutions, that means figuring out what their future graduates will need.

Automating Basic Administrative Tasks

Teachers devote a significant amount of time to administrative tasks. The application of artificial intelligence and machine learning in education can aid in the automation of activity grading and assessment. Administrative tasks can be automated, allowing teachers to spend more time with pupils and improving the learning experience.

Offering Personalized Education

The goal of using AI and machine learning in education is not to replace instructors but to assist them in better understanding each student's potential and limitations.

Providing Constructive Criticism

Teachers can use AI in the classroom to help them enhance the instructions they provide their students as well as make learning more engaging and exciting. Students benefit from immediate feedback, since it enables them to see where they are doing wrong and how they may improve.

Offering Access to All Pupils

Learning becomes universally accessible for all pupils when AI and machine learning is used in the classroom. It can help students to overcome geographical hurdles to learning.

Universities must integrate their teaching and operations with technology improvements in order to prepare future graduates for work. Education 4.0 is a method of learning that is aligned with the fourth industrial revolution. Involving AI in the field of business and corporate environment is changing the need an employer is searching for in the candidate. With machine learning in education, every job prospect will be different.

Adaption of learning incorporating artificial intelligence and machine learning in education will keep the students up to date. It highlights the importance of preparing pupils to face and overcome problems. To stay up with the times, old educational paradigms must be revisited with a futuristic perspective. Students should be able to master the abilities required by rapidly changing technology, they should be guided rather than instructed, and knowledge should be made available rather than fed to them. Both general and vocational education should strive to prepare students to compete in the labor market.

Naveen Joshi

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Components of education 4.0 in 21st century skills frameworks: systematic review.

education 4 0 essay

1. Introduction

2. materials and methods, 2.1. context of the study, 2.2. education 4.0 in industry 4.0, 2.3. learning dimensions, 2.4. stakeholders in the competency frameworks of the 21st century, 2.5. teaching and learning methods, 2.6. systematic literature review method, 4. discussion, 5. conclusions, institutional review board statement, informed consent statement, data availability statement, acknowledgments, conflicts of interest.

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Categories
CompetenciesTransversal competencies(i) Critical Thinking, (ii) Cooperation, (iii) Collaboration, (iv) Communication, (v) Creativity
Disciplinary competencies.(i) Training and developing functional, technical, and technological knowledge and successful workplace performance skills. (ii) The capacity to research, design, create and implement new technologies. (iii) The use of emerging technologies and best practices to propose technology-based solutions.
Learning methodsLearning delivery modalities.(i) Face-to-Face learning based mainly on Active Learning. (ii) Online distance learning. (iii) Hybrid learning.
Learning strategies Pedagogical approaches such as challenge-based learning, problem-based learning, learning-by-doing, and gamification-based learning.
Information and communication technologies (ICT) categoriesTechnology-basedArtificial Intelligence and Machine Learning, High-Data-Processing applying Data Science, Data Analytics and Cloud Computing, and Virtual Image Processing for virtual and experiential environments.
Tools and PlatformsSynchronous online sessions to support student learning through web conference technologies (e.g., ZOOM, Meets, Webex, M-Teams) and asynchronous learning platforms (Learning Management Systems, (LMS)).
Infrastructure levelsClassroom levelInnovative furniture; connected tools; classrooms, rooms, and libraries adapted with specific architecture, colors, illumination, sounds, and temperature to improve learning; virtual and augmented reality, and hologram systems.
Institutional level Includes recreation, comfort, sustainability, and accessibility; services such as online libraries, instant messaging systems, remote laboratories enabled and widely used; access to internet services.
Strategy CategoryTechniquesDescription
Reflection strategies to encourage self-regulated thinking.Case-based learning.
Electronic portfolios.
Meta-learning.
Reflection strategies include professional self-perception, understanding, creativity, reflective observation, decision-making, sharing, capacity for dialogue, competency to propose improvements, social commitment, and others.
Research strategies to apply knowledge.Research-based learning.
Project-based learning.
Evidence-based educational innovation.
The student’s mental processes are not in the knowledge per se (as is the case with the analysis processes), but the interest is in using this knowledge in specific situations.
Construction strategies to promote analysis.Problem-based learning.
Debate.
Argumentation.
Can be used in face-to-face, b-learning, e-learning and m-learning environments, where spaces foster collaborative learning and systemic self-learning.
Contextualization strategies to foster collaboration.Authentic.
Engaged.
Situated learning.
Collaborative learning is one of the main goals to achieve high levels of cognition in meaning and essential qualities for personal and professional development. It also brings excellent interpersonal benefits.
Technology-mediated strategies for promoting digital competencies.Mobile learning.
Learning objects.
Open educational resources.
Information access and use skills that form the basis for continuous lifelong learning are common to all disciplines, learning environments, and all levels of education. They enable learners to master content and extend their research, become more self-directed, and assume greater control over their learning process.
DimensionResearch Questions (RQ)Type of Answer Sought
Characteristics of published studies of frameworks for 21st century skills. RQ1. What were the articles’ objects of study?
RQ2. How many studies are in the Scopus and WoS databases over time and the dimension of learning targeted?
Id of articles and references.
No. of articles in the Scopus and WoS databases from 2006 to 2020?
Learning dimensions: Skills, knowledge, character and meta-learning (Fadel et al., 2015)
Core components: Education 4.0 and 21st century skillsRQ3. What are the core Education 4.0 teaching and learning strategies applied in the study?Teaching and learning Strategies (Ramírez-Montoya, 2012):
Collaborative
Contextualized
Application
Reflection
Technology-mediated
Core Education 4.0 (Miranda et al., 2021)
Competencies
Learning methods
Information and communication technologies (ICT)
Infrastructure
Learning dimensions and stakeholdersRQ4. Who are the stakeholders identified in the publications, and what core Education 4.0 competencies have been worked on in the frameworks?Stakeholders (Own classification):
Teachers
Students
Schools
CCR Learning dimensions (Fadel et al., 2015):
Skills
Knowledge
Character
Meta-learning
ScopusWos
(TITLE-ABS-KEY (“twenty-first century skills”) AND TITLE-ABS-KEY (frameworks))TEMA: (“twenty-first century skills”) AND TEMA: (frameworks)
Id
( )
TitleFramework Approach for Components of Education 4.0
A1A framework for the theory-driven design of digital learning environments (FDDLEs) using the example of problem-solving in chemistry education (Tiemann and Annaggar, 2020)The framework consists of the steps “Analysis”, “Design”, “Development”, “Quality Assurance” and “Evaluation & Implementation.”Each step is characterized by a defined milestone, which, together with a cycle between crucial and non-arbitrary steps, indicates a product and goal orientation for development that distinguishes the model from conventional approaches.
A2A framework to foster problem-solving in STEM and computing education (Priemer, et al., 2020)This article emphasized twenty-first century skills, such as solving authentic problems. It integrated an interdisciplinary framework of problem-solving in STEM and computer science education by cumulatively including problem-solving methods from all of these domains. The framework can be used to develop STEM competencies and computer science education
A3Active learning promoting student teachers’ professional competencies in Finland and Turkey (Niemi, et al., 2016)This study shows the results of a quantitative analysis utilizing a regression analysis. It provided strong evidence that active learning impacts professional competencies. The qualitative analysis further revealed that active knowledge creation with high engagement by students to learn tasks and a collaborative learning culture were important active learning modes. Self-regulated and collaborative learning provided the theoretical framework for the active learning measurements.
A4An investigation of verbal episodes that relate to individual and team performance in engineering student teams (Menekse, et al., 2019)This study examined the different types of verbal episodes (questions, conflict, and reasoning episodes) in engineering student teams and how these verbal interactions related to individual and team performances. Collaborative problem-solving in team settings is a critical practice in science, technology, engineering, and math (STEM) fields as an effective teaching method that promotes outcomes associated with individual student learning and the quality of team solutions. The authors recommend from the findings that educators should monitor team interactions and promote student verbal exchanges to boost student learning and produce positive team outcomes.
A5Apprenticing future economists: Analyzing an ESP course through the lens of the new CEFR extended framework (Portman and Broido, 2019)Common European Framework (CEFR) provides valuable guidance to help institutions develop curricula to achieve English language skills. This paper describes advanced English for an economics course, aiming to facilitate economics students’ transformation from student to professional, in terms of English can-dos (mostly B2-C1), as described in the 2018 CEFR Companion Volume. The pedagogy underpinning the course is three-pronged, drawing on English for specific purposes, twenty-first century skills, and the CEFR.
A6Assessing University Students’ Critical Online Reasoning Ability: A Conceptual and Assessment Framework with Preliminary Evidence (Molerov, et al., 2020)This paper presents a conceptual framework for Critical Online Reasoning (COR), based on prior approaches (“information problem-solving,” “multiple-source comprehension,” “web credibility,” “informal argumentation,” and “critical thinking”). Critical evaluation skills of online information are considered necessary in many research and education frameworks. Higher education students are more likely to use the internet instead of offline sources such as textbooks when studying for exams. The internet poses various challenges, including a large amount of incomplete, contradictory, erroneous, and biased information, and needs a curated learning environment. Despite the central importance of critically evaluating online information, its assessment in higher education is still an emerging field.
A7Assessment of University Students’ Critical Thinking: Next Generation Performance Assessment (Shavelson et al., 2019)This approach leads to developing the project iPAL (The international Performance Assessment of Learning) framework, consolidating previous research and focusing on next-generation performance assessments. This paper presents iPAL’s assessment framework and shows how it guides the development of performance assessments, exemplifying these assessments with a concrete task and providing preliminary evidence of its reliability and validity.
A8Blended learning model in a vocational educational training hospitality setting: from teachers’ perspectives (Zgraggen, 2021)This research study explored the Vocational Educational Training (VET) teachers’ perspectives and experiences of a proposed Conceptual Blended Learning Framework (CBLF) model in a VET hospitality setting at the William Angliss Institute of Sydney (WAIS).
A9Broadening design-led education horizons: conceptual insights and future research directions (Wright and Wrigley, 2019)This paper introduces the Design-led Education Innovation Matrix, providing a prototype design-led framework to assist educators in developing and accessing twenty-first century knowledge, skills, and mindsets. In addition, it identifies related future research areas for academia, thereby extending the reach and scope of this emerging research area. It is a comprehensive literature review on educating a workforce for the knowledge economy. The role of design in business and educational innovation has contributed to a new approach to building a culture of practice for design-led education, based on the theory of the Innovation Matrix.
A10Challenges Beyond Schooling: Innovative Models for Youth Skills Development in India (Mehrotra and Mehrotra, 2018)The paper discusses the steps taken by the government to improve the articulation of vocational education in higher education, thus changing the “dead end” image of vocational education. The transition from school to work is the main policy focus, especially concerning the VET reforms. A radical change is taking place under the National Skills Qualification Framework.
A11Computational Thinking and Media and Information Literacy: An Integrated Approach to Teaching Twenty-First Century Skills (Gretter and Yadav, 2016)Developing students’ 21st century skills, including creativity, critical thinking, and problem-solving, has been a prevailing concern in our globalized and hyper-connected society. This article proposes an integrated approach to develop students’ 21st century skills in the classroom, considering computational thinking and media and information literacy and their practical applications.
A12Computational thinking as an emerging competence domain (Yadav, et al., 2017)This article discusses how computational thinking ideas are relevant to vocational education and training. It supports the view of digital literacy as a critical component of computational thinking and the need to incorporate it into vocational education and training. It provides directions for future research on the role of computational thinking in primary, secondary, and vocational education.
A13Computer-based assessment of mathematics into the twenty-first century: pressures and tensions (Hoogland and Tout, 2018)In recent decades, technology has influenced various aspects of assessment in mathematics education: (1) supporting the assessment of higher-order thinking skills in mathematics, (2) presenting authentic everyday problems to apply mathematical knowledge and skills, and (3) making the delivery of tests and psychometric analysis of results more sophisticated. This article describes the mathematics education essential for educating young people to be creative problem-solving agents in the twenty-first century.
A14Confucius: Philosopher of twenty-first century skills (Tan, 2016)This article introduces a structured interdisciplinary framework for collections-based learning, which intrinsically privileges the observer’s viewpoint and interpretations over makers, users, and descendant community members, producing a “colonizing” effect. This outcome does not serve anthropology’s decolonizing intentions of cultural relativism and context—or the “twenty-first century skills” with which anthropology aligns.
A15Decolonizing Collections-Based Learning: Experiential Observation as an Interdisciplinary Framework for Object Study (Hodge, 2018)This paper proposes a semi-structured experiential observation approach that unites formal art historical analysis, multisensory observations, and reflexive, polysemous cultural interpretation. The framework offers an interdisciplinary, decolonizing method of object study.
A16Design for now, but with the future in mind: a “cognitive flexibility theory” perspective on online learning through the lens of MOOCs (Hu and Spiro, 2021)This article shows the need for such a reframing is a tenet of cognitive flexibility theory (CFT) and the value of diverse perspectives afforded by the MOOCocracy culture. It also discusses how a CFT-based epistemic stance may further inform MOOCs’ future design and practice and, similarly, online learning in general. It presents some examples of ways CFT’s application of learning and instruction principles can benefit online learning for adaptive worldviews. The resultant development of adaptive skills is becoming increasingly essential for life and work. As a principled overlay of urgent preparation for current schooling, this framework can help us with better education designs and construction.
A17Designing seamless learning activities for school visitors in the context of Fab Lab Oulu (Laru, et al., 2019)Maker culture has expanded from its traditional niches (people interested in computers, programming, and the digital world) to other, more general fields such as education, business, and government, despite the interest in the Maker Movement and its connection to formal and informal education.
A18Developing a Framework for Mobile Learning Adoption and Sustainable Development (Moya and Camacho, 2021)This study focuses on research in the field of frameworks and models that highlight mobile learning rewards. This study investigates the main characteristics of a strategic framework for the adaption and sustainable use of mobile learning.
A19Developing creativity through authentic programming in the inclusive classroom (Eddles-Hirsch, et al., 2020)This paper will respond to educators’ needs by addressing the meaning of creativity and providing examples on how to develop it using models and strategies found in the research to be effective evidence-based frameworks for creativity in an inclusive classroom.
A20Developing twenty-first century skills in out-of-school education: the Bridge21 Transition Year program (Sullivan, et al., 2020)This article describes an instrumental case study of an out-of-school education program (Bridge21) designed to help students develop 21st century skills. Findings suggest that the Bridge21 model can provide significant and sustained increases in student confidence across a range of skills and that various program design elements contribute directly to this.
A21Development of a twenty-first century skills scale for Agri varsities (Javed et al., 2019)This article presents an exploratory study for generating a 19-items scale to measure twenty-first century skills and bridge the gap between science and practice.
A22Different strokes for different folks: scaling a blended model of teacher professional learning (Butler, et al., 2017)This paper describes an innovative model of teacher professional learning that has evolved over a decade (2006 to 2016) to develop three phases of a robust, flexible framework that meets teachers’ expressed needs. The most recent phase expands on the emergence of a fourth wave of online learning to design and develop a massive open online course (MOOC) that potentially enables the massive scaling up of access to this already validated teacher professional development model.
A23Digital storytelling promoting twenty-first century skills and student engagement (Niemi and Multisilta, 2016)This study presents the theoretical framework based on sociocultural theories. Learning occurs because of dialogical interactions between people, substances, and artifacts. This approach has been used to create the Global Sharing Pedagogy (GSP) model for the empirical study of student engagement in learning twenty-first century skills.
A24Enhancing critical thinking through active learning (Kusumoto, 2018)Framework for 21st Century Learning developed by the Partnership for 21st Century Learning (P21) values the importance of cultivating critical thinking. This paper reports on a study that explores how active learning with CLIL instruction helped Japanese EFL learners to develop critical thinking skills.
A25Establishing the R&D agenda for twenty-first century learning (Kay and Honey, 2006)Building on frameworks created by the Partnership for 21st Century Skills, this study proposes questions to guide research on teaching, professional development, and assessment relevant to twenty-first century skills. Knowing that educational change depends on providing teachers with the tools, support, and training to make fundamental changes in their practice, the authors argue for extensive research around best practices.
A26Exploring the structure of digital literacy competence assessed using authentic software applications (Reichert, et al., 2020)Digital literacy competence (DL) is essential for students learning in a rapidly changing world. The design of the DL assessment is discussed, emphasizing the influence of digital applications and environments on DL assessments and achievement scores.
A27Facilitation of professional learning community conversations in Singapore (Salleh, 2016)Professional Learning Community (PLC) has the potential to act as leverage school-based curricula development and innovation to provide diverse learning experiences that achieve broader learning outcomes beyond academic achievements (e.g., the twenty-first century skills). New competencies facilitate PLC conversations. This paper describes key findings of observations by three Grade 5 PLC facilitators in an intervention to explore how PLC facilitators can support teachers’ collective learning.
A28How Do Students Value the Importance of Twenty-first Century Skills? (Ahonen and Kinnunen, 2015)This article presents results from a Finnish study in which 718 school pupils aged 11 to 15 were asked to anticipate the skills they would need in the future. Social skills and collaboration were ranked highest in the listed frameworks and the students’ free responses. As expected, the boys appreciated technical skills, while the girls ranked social skills more highly.
A29Implementation and sustainability of a global ICT company’s programme to help teachers integrate technology into learning and teaching in Germany, France, and the UK (Arati, et al., 2011)This paper discusses implementing the “Intel Teach” professional development program in Germany, the UK, and France. The programme is designed to help school teachers effectively integrate technology into learning and teaching and help students develop critical “twenty-first century skills.”These factors are grouped into three categories: (1) concept transfer, (2) experience transfer, and (3) establishing standards.
A30Innovative Pedagogies of the Future: An Evidence-Based Selection (Herodotou, et al., 2019)In this work, an integrated framework with five dimensions was developed to select pedagogies for inclusion: (a) relevance to effective educational theories, (b) research evidence on the effectiveness of the proposed pedagogies, (c) correlation to the development of twenty-first century skills, (d) innovative aspects of pedagogy, and (e) level of adoption in educational practice. The selected pedagogies related to drones, robots, and citizen inquiry were linked to specific technological developments.
A31Investigating Entrepreneurship Among Algerian Youth: Is It a Knowledge-Intensive Factory? (Izzrech, et al., 2013)Entrepreneurs should be knowledgeable and skillful in economic development through entrepreneurial activity in the twenty-first century, especially in a knowledge-based economy. Many young individuals tend to create their own jobs worldwide in this millennium.
A32Investigating science and mathematics teacher candidate’s perceptions of TPACK-21 based on 21st century skills (Başaran, 2020)A relational survey model was used in the research. In the research, the scale developed by Valtonen et al. (2017) determining prospective teachers’ TPACK-21 21st century skills were used. The data obtained in the study were analyzed by structural equation modeling to determine the direct and positive effects of Technological Content Knowledge (TCK), Technological Pedagogical Knowledge (TPK21) and Pedagogical Content Knowledge (PCK21) from external variables. The binary knowledge fields of the research are seen in TPACK-21.
A33A lens on Climate Change: Making Climate Meaningful Through Student-Produced Videos (Gold, et al., 2015)This study to present a program engaged students in research and learning about climate change and sparked their interest in science careers.
A34Logical Reasoning in Formal and Everyday Reasoning Tasks (Bronkhorst, et al., 2020)Evaluated results showed that students were highly motivated by the experience, developed a genuine interest in their science topic, learned about the scientific process, and developed twenty-first century skills.
A35Making and Implementing a Mathematics Day Challenge as a Makerspace for Teams of Students (Doorman, et al., 2019)This study addresses twenty-first century skills in mathematics education with the maker movement’s framework and methodological approach. The design of these learning spaces for students and the practices engaged are described and analyzed. The results show that the maker perspective bears similarities to the problem-solving perspective, but emphasizes the importance of tinkering, making something, and working as a community of practice. The task characteristics that facilitate students’ making processes are meaningful contexts, the low-floor, high-ceiling character of the open problem, and the request for a product.
A36Preparing teacher-students for twenty-first century learning practices (PREP 21): a framework for enhancing collaborative problem-solving and strategic learning skills (Häkkinen, et al., 2017)This article aims to present a pedagogical framework for the twenty-first century learning practices in teacher education. It elaborates the processes and strategies for collaborative problem-solving skills and strategic learning. It specifies current skills and provides case examples of strategic learning skills, collaborative problem-solving skills, and the skills to use information and communication technologies in diverse contexts.
A37Reconceptualizing TPACK to Meet the Needs of Twenty-First Century Education (Cherner and Smith, 2017)This research examined TPACK’s multiple dimensions and re-conceiving it to focus on students learning twenty-first century skills.
A38Rethinking learning design: Reconceptualizing the role of the learning designer in pre-service teacher preparation through a design-led approach (Kickbusch, et al., 2020)Design-thinking approaches are practical for developing and acquiring twenty-first century skills. This study combined research on learning design, teacher self-efficacy, and design-led educational innovation to formulate the Learning DESIGN Model, a conceptual model of how learning designers can improve students’ acquisition of twenty-first century skills. The model facilitates the development of design-thinking processes, skills, and mindsets in PSTs to improve their self-efficacy and enable more student-centered approaches toward curriculum design and classroom practice.
A39Scaffolding students’ development of creative design skills: A curriculum reference model (Lee and Kolodner, 2011)This paper provides a framework for promoting creative design capabilities among high school students to achieve sustainable community goals. The framework can be used as a reference model to design formal or out-of-school curriculum units in any geographical region. The framework helps curricula adaptation over a variety of communities while maintaining the main structures of the curricula. Modular content and the sequencing of strategies and tactics support learning science and creative design skills.
A40Selected aspects and conditions of the use of robots in STEM education for young learners as viewed by teachers and students (Smyrnova-Trybulska, et al., 2017)This paper discusses science, technology, engineering, and mathematics (STEM) education issues. It emphasizes the need to prepare students with twenty-first century skills through STEM-related teaching, especially at the elementary level. The authors stress that using kits to build and program robots in workshops is a modern form of interdisciplinary education for children and youth.
A41Social innovation education: Designing learning for an uncertain world (Alden-Rivers, 2016)This study proposes a reconceptualization of undergraduate education to support the development of students as agents of positive social change. Social innovation education is put forward as a new pedagogy for the twenty-first century.
A42Synthesizing Pedagogies and Engaging Students: Creating Blended eLearning Strategies for Library Research and Writing Instruction (Kitchens, et al., 2016)This article identifies reference opportunities and the importance of online and face-to-face student support. This article highlights a chunked, contextual eLearning instead of a linear approach to information literacy.
A43Teachers’ experiences of technology-based teaching and learning in the Foundation Phase (Hannaway and Steyn, 2017)This article describes two qualitative research case studies of technology-rich schools using research methods with photovoice, semi-structured interviews and field notes. It examined teachers’ experience with the Technological Pedagogical and Content Knowledge framework to understand the Foundation Phase, providing a vital contribution to understanding how technology-based teaching and learning occurs.
A44Technological, pedagogical, and content knowledge in one-to-one classroom: teachers developing “digital wisdom.” (Blau, et al., 2016)This article describes the results were examined through phenomenological research techniques and discussed in terms of the technological, pedagogical and content knowledge (TPACK) and “digital wisdom” approaches. The teachers showed significant increase in technological knowledge. However, only moderate connections between technology and pedagogy as well as between technology and content were found.
A45The “vernacularization” of global education policy: media and digital literacy as twenty-first century skills in Singapore (Weninger, 2017)This paper investigates media and digital literacy at the nexus of global twenty-first century education initiatives and theirlocal interpretation within Singapore’s education system, with special
attention to the role of creative digital production. It examines how technological changes have reshaped communication, social life, and the conditions of work, challenging schools to foster skills and capacities that help youth navigate these new socio-technological terrains competently and confidently as workers, citizens, and private individuals.
A46The construct of media and information literacy in Singapore education system: global trends and local policies (Lin, et al., 2015)This paper discusses information literacy and media literacy in Singapore education as part of its twenty-first century competencies framework with particular attention to the role of creative digital production.
A47The expectations of Finnish RE student teachers of their professional development in their academic studies in the light of twenty-first century skills (Viinikka and Ubani, 2019)This study examines the expectations of religious education (RE) student teachers about their professional development during their academic studies. The RE student teachers also considered the twenty-first century skills relevant for a competent RE teacher.
A48The Role of Pedagogy in Developing Life Skills (Gupta, 2021)This article examines the role of pedagogy in developing life skills (or twenty-first century skills) and how these can be incorporated into the school/university curriculum. The article briefly touches on how teachers’ beliefs affect their classroom practices and recommends focusing on teachers’ professionalization. Only then can students acquire skills relevant to the twenty-first century, which employers seek.
A49TPACK updated to measure pre-service teachers’ twenty-first century skills (Valtonen, 2017)Students of today and the future are expected to have the skills necessary for collaborating, problem-solving, creative and innovative thinking, and taking advantage of information and communication technology (ICT) applications. Teachers must be familiar with various pedagogical approaches and the appropriate ways to use ICT to support the development of their students’ twenty-first century skills. The technological pedagogical content knowledge (TPACK) framework provides a theoretical model for studying teachers’ use of ICT in education.
A50Twenty-first century learning and technology education nexus (Snape, 2011)The author discusses existing strategies that will guide educators in infusing twenty-first century skills into traditional content areas such as math, English, geography, and science. Public policy regarding educational standards, professional development, assessments, and physical school structures must exist to enable educators to employ twenty-first century skills, leading to student success in contemporary life. The price of not making twenty-first century skills a priority in the classroom will have negative consequences for future economic wellbeing. The writers introduce two perspectives developed to address twenty-first century learning and highlight how the Technology Education curriculum and Guided Inquiry are ideally suited for delivering this skill set.
A51Twenty-first century learning for teachers: helping educators bring new skills into the classroom (Wilson, 2006)The motivation behind every educator’s dedication and hard work in the classroom is the knowledge that his or her teaching will result in students’ success in life. Educators are committed to implementing twenty-first century skills; they have no question that students need them to be equipped for life beyond school. The author discusses existing strategies that will guide educators in infusing twenty-first century skills into traditional content areas such as math, English, geography, and science. Ultimately, public policy regarding educational standards, professional development, assessments, and physical school structures must exist to enable educators to employ twenty-first century skills, leading to student success in contemporary life.
A52Understanding learning in video games: A phenomenological approach to unpacking boy cultures in virtual worlds (Engerman, et al., 2019)This paper describes how experiences that mirrored twenty-first century skills aligned with the Partnership for Twenty-first Century Learning framework through digital gameplay and the findings of a phenomenological research study to uncover possible skills that boys learn through peer-supported activities using commercial off-the-shelf video games.
A53Usages and impacts of the integration of information and communication technologies (ICTs) in elementary classrooms: a case study of Swedish municipality schools (Sahlin, et al., 2017)Many schools have started implementing information and communication technologies with learning devices (such as laptops, tablets, cell phones, and active boards) in classroom settings to increase learning outcomes. This study aimed to find which activities and outcomes were evident in using computing devices and how they aided elementary-level students in their learning activities.
A54What does “new learning” require from religious education teachers? A study of Finnish RE teachers’ perceptions (Lipiäinen, et al., 2020)The study highlights the Assessment and Teaching of Twenty-first Century Skills (ATC21S) framework and its four teacher categories. For teachers, it emphasizes the ways of thinking, tools for working, and ways of working categories.
A55Why American business demands twenty-first century learning: A company perspective (Knox, 2006)Microsoft is an innovative corporation demonstrating the caliber of job skills needed in the twenty-first century. It demonstrates its commitment to twenty-first century skills by holding its employees accountable to a set of core competencies, enabling the company to run effectively. The author explores how Microsoft’s core competencies parallel the Partnership for 21st Century Skills learning frameworks.
A56Why American business demands twenty-first century skills: an industry perspective (Bruett, 2006)Dell supports schools in meeting educational goals, striving to supply students with the necessary twenty-first century skills. The Partnership for 21st Century Skills, of which Dell is a member, has led an initiative to define what twenty-first century learning should entail.
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González-Pérez, L.I.; Ramírez-Montoya, M.S. Components of Education 4.0 in 21st Century Skills Frameworks: Systematic Review. Sustainability 2022 , 14 , 1493. https://doi.org/10.3390/su14031493

González-Pérez LI, Ramírez-Montoya MS. Components of Education 4.0 in 21st Century Skills Frameworks: Systematic Review. Sustainability . 2022; 14(3):1493. https://doi.org/10.3390/su14031493

González-Pérez, Laura Icela, and María Soledad Ramírez-Montoya. 2022. "Components of Education 4.0 in 21st Century Skills Frameworks: Systematic Review" Sustainability 14, no. 3: 1493. https://doi.org/10.3390/su14031493

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Review article, is education 4.0 a sufficient innovative, and disruptive educational trend to promote sustainable open education for higher education institutions a review of literature trends.

education 4 0 essay

  • Department of English Studies, College of Human Sciences, University of South Africa, Pretoria, South Africa

The paper explored whether Education 4.0 is a sufficient innovative, and disruptive educational trend to promote sustainable open education for higher education institutions (HEIs). To investigate whether this is the case, the paper reviewed published journal articles that provide real-world, empirical applications of Education 4.0 in the higher education (HE) sector that are intended to promote and realize the United Nations’ (UN) sustainable development goals (SDGs). In particular, the paper focused on aspects of SDGs related to education (or to sustainable open education), and which had relevance to the HE sector. Three of the findings of this review study are worth mentioning. First, real-world Education 4.0 is confined to certain countries, and is more concentrated to a few countries and to a few HEIs. Second, ten sets of Education 4.0 technologies were classified as disruptive, scalable, and sustainable, and as holding the prospect to promote sustainable open higher education in accord with the UN’s SDGs. Thirdly, most of the soft-skill affordances cited (especially the twenty-first century skills cited), lend themselves well as stylized facts as they predate Education 4.0 and are, thus, not exclusive to it.

Introduction

During crises and human pandemics, new changes and unexpected challenges emerge, necessitating new ways of doing things. This seems to have been the case with the current novel coronavirus disease-2019 (COVID-19) pandemic. The pandemic has not only caused major sudden changes, but it has also put a halt to the old ways of doing things in different spheres of life. Education in general and, particularly, higher education (HE) has not been immune to such pandemic-induced abrupt changes and their associated challenges. Elsewhere, Chaka (2020a) refers to this rapid change scenario as episodic outbursts and massive disruptions accompanied by a series of punctuated changes. And, these punctuated changes appear to continue unabated, given the flowing and ebbing of the viral infections and the on- and off-lockdown measures across the globe. Prior to the pandemic, and more so during and post-pandemic, certain digital innovations were already being touted as possible solutions for, especially, the HE sector.

One such digital innovation is Education 4.0. Since its pre-pandemic days, Education 4.0 was already being seen as holding the prospects of being a game-changer within the HE sector. Indeed, Sharma (2019) points out that Education 4.0 will enable students to remotely access courses and register for them based on diverse open online courses, voice calling, and video chatting. In this particular setup, data will be leveraged to extrapolate courses in which students will likely to enroll in large numbers and to predict their likely future employability based on the knowledge and skill sets they possess ( Salomon, 2019 ). As such, Education 4.0 is seen as a disruptive educational innovation capable of unbundling the HE system in favor of repackaged, personalized, and peer-to-peer learning offerings ( Fisk, 2017 ). In this instance, the disruptive nature of Education 4.0 and its game-changing capability serve as one of its main differentiators. This relates, primarily, to reconfiguring the HE system, disaggregating its course offerings, and the kinds of technologies through which students are to access its course offerings and interact with those course offerings. This means that Education 4.0 also represents an educational and innovative disruptor. At one point, information technology (IT) was touted as a game-changer ( Oblinger, 2012 ) and as an educational and innovative disruptor, too.

Against this background, a case can be made that Education 4.0 is what open and inclusive higher education needs in order for different nations to be able to achieve the United Nations’ sustainable development goals (SDGs). But not only that, rather, the rupturing effects of the COVID-19 pandemic require a rethinking of how HE is offered. Therefore, this paper set out to explore whether Education 4.0 is a sufficient innovative, and disruptive educational development to promote sustainable open education for higher education institutions (HEIs). To do so, it reviewed published journal articles that provided real-world, empirical applications of instances of Education 4.0 in the HE sector that were intended to promote and realize the UN’s SDGs ( Ally and Wark, 2020 ; Bai et al., 2020 ; Zizka and Varga, 2020 ). The review took into account that Education 4.0 is a broad, overarching concept that is informed by the Fourth Industrial Revolution (4IR) ( Chaka, 2020b ). It also considered its variation such as Higher Education 4.0 and cognate technologies related to 4IR such as artificial intelligence (AI), automation, robotics, blockchain, big data, cloud computing, augmented reality (AR), virtual reality (VR), and the Internet of Things (IoT) ( Ally and Wark, 2020 ; Chaka, 2020b ), as long as they had a specific relation and a direct application to Education 4.0 and sustainable open education, or SDGs.

Situating Education 4.0 and Innovation

There are different types of HEIs. Conventionally, the two main types of HEIs are traditional universities (either research-intensive or non-research-intensive universities) and universities of applied sciences (cf. Andreadakis and Maassen, 2019a ). Mostly, the typology of HEIs varies according to countries in which HEIs are situated. For instance, some countries have a more nuanced differentiation between their HEIs. Classic examples are technical/technological HEIs, medical universities, business and management sciences HEIs, pedagogical HEIs, and theological HEIs (see Eurydice, 2021 ). So, this HE landscape typology is important to note.

Since this paper’s main focus is on HE, its use of Education 4.0 is solely restricted to this sector, notwithstanding the fact that this term often has a generic application. That is, Education 4.0 is used to embody the same meaning as Higher Education 4.0 or University 4.0. The paper posits that Education 4.0 is an educational derivative of the Fourth Industrial Revolution (4IR). In this sense, it is informed and underpinned by the same cognate and flagship technologies as those attributed to 4IR. Some of these technologies are: autonomous robots; artificial intelligence (AI); cloud computing; quantum computing; big data; smart sensors; virtual reality (VR); augmented reality (AR); the Internet of Things (IoT); or Industrial Internet of Things (IIoT); simulation; additive manufacturing; 3D printing; holograms; and drones ( Keser and Semerci, 2019 ; Reaves, 2019 ; Salomon, 2019 ; Sharma, 2019 ; Bongomin et al., 2020 ; Butt et al., 2020 ; Chaka, 2020b , 2021 ). A digital fusion and embedding of these cluster technologies within a cyber-physical system (CPS) is a key differentiating factor of this 4.0 technological development. Two of Education 4.0’s variants, or two of its equivalents within the HE landscape are Higher Education 4.0 ( Chea and Huan, 2019 ; Sharma, 2019 ; Goh and Abdul-Wahab, 2020 ; Adnan et al., 2021 ) and University 4.0 ( Gueye and Exposito, 2020 ). In addition, on a comparative basis, Education 4.0 is an advanced version of its preceding iterations such as Education 1.0, Education 2.0, and Education 3.0 in the same way as 4IR is an advanced iteration of its predecessor technologies in the form of Industrial Revolution 1.0, Industrial Revolution 2.0 and Industrial Revolution 3.0, and Industry 1.0, Industry 2.0 and Industry 3.0, respectively ( Chea and Huan, 2019 ; Sharma, 2019 ; Butt et al., 2020 ; Chaka, 2020b ; Miranda et al., 2021 ). Another similarity is that of Web 4.0 when it is compared to Web 1.0, Web 2.0, and Web 3.0 ( Keser and Semerci, 2019 ; Salomon, 2019 ).

In this context, Education 1.0, 2.0, 3.0, and 4.0 can each be seen as a download education, an open-access education, a knowledge-producing education, and an innovation-producing education ( Himmetoglu et al., 2020 )., respectively. For her part, Sharma (2019) points out that these four versions of education each represents: the era of memorization; the dawn of Internet-powered education; the era of education as consumption; and the advent of a change-driven education. Butt et al. (2020) characterize each of these four iterations as corresponding to: a one-way, passive educational process (Education 1.0); a collaborative education with passive and active learning (Education 2.0); an open, collaborative, flexible, and creative education (Education 3.0); and an education marked by a dynamic, independent, active, innovative, and self-directed learning (Education 4.0).

Notwithstanding the differing definitions attached to these four codes of education, what is clear is that the last iteration (Education 4.0) is conceptually, radically different from its three other counterparts. In light of the preceding characterization of Education 4.0, for this paper, Education 4.0 is, especially in the HE sector, an education that leverages and is powered by all of the currently available 4IR technologies including the relevant future technologies as long as they are classified under the 4IR code name. In this instance, the paper proposes three types of Education 4.0: a fully integrated Education 4.0, a near-fully integrated Education 4.0, and a partial Education 4.0. The first is as described in the preceding sentence; the second entails the use of a number of different Education 4.0 technologies, but not all of them; and the third incorporates the use of one to three different Education 4.0 technologies. This distinction is critical as Education 4.0 is, at times, like 4IR, vaguely constructed. Overall, whatever type it is and whatever permutation it assumes, Education 4.0 is about integrating and leveraging these technologies for educational purposes ( Gueye and Exposito, 2020 ).

Core Features of Education 4.0

Education 4.0 comprise certain core features. These features include:

• Integration and fusion of various digital technologies (e.g., the 4IR technologies mentioned above and others not cited above) and mobile technologies

• Flipped classrooms, massive open online courses (MOOCs), social network-based learning, smart campuses, seamless learning environments, and open educational resources (OERs)

• Open and distance learning, open access, lifelong learning, application-oriented learning, adaptive learning, individualized learning, and self-paced learning ( Himmetoglu et al., 2020 ).

Most of these features such as those listed in the last two bullets, bar smart campuses, are not new, though. That is, they do not owe their origin to 4IR/Industry 4.0 nor did they come into existence due to 4IR/Industry 4.0. It is their incorporation into the 4IR/Industry 4.0 paradigm that makes them eligible features for Education 4.0. Importantly, it is the digitization and automation, and the integration and harnessing of human and technological capabilities within the physical, digital, and biological spaces of education that spawn Education 4.0. Concerning the HE sector, this development results in Higher Education 4.0 or University 4.0.

As a concept, innovation predates the advent of Education 4.0. For example, throughout human history, innovation has permeated different spheres of life in sector-specific ways. The same is true of education as a sector with multiple layers. Elsewhere, Serdyukov (2017) maintains that innovation entails developing a novel idea, a change, and a disruption. To this effect and narrowly, there is educational innovation or technological innovation. Serdyukov (2017) also argues that innovation is revolutionary or evolutionary (also see Osolind, 2012 ), and disruptive or sustaining (also see Yu and Hang, 2010 ; Christensen et al., 2018 ; Kylliäinen, 2019 ). Revolutionary innovation leads to a wholesale change, resulting in a complete replacement of the old system with the new one; evolutionary innovation is about incremental improvements, and ensures continuity. Disruptive innovation leads to a radical change of the whole system, while sustaining innovation preserves the current status quo ( Serdyukov, 2017 ). The paper contends that Education 4.0 can assume any of these four permutations in terms of its innovativeness. Moreover, the innovative form that Education 4. 0 assumes is likely to determine whether it is sustainable, disruptive, and scalable or not, and whether it can lead to sustainable open higher education in line with the UN’s SDGs or not.

Purpose of the Study

The purpose of this study was to explore whether Education 4.0 is a sufficient innovative, and disruptive educational trend to promote sustainable open education for HEIs. To investigate whether this was the case, the paper reviewed sixteen published journal articles that documented real-world, empirical applications of Education 4.0 in the HE sector that were intended to promote and realize the UN’s sustainable development goals (SDGs) ( Ally and Wark, 2020 ; Zizka and Varga, 2020 ; de S Oliveira and de Souza, 2022 ). In particular, the study focused on elements related to either education for sustainable development (ESD) ( Cebrián and Junyent, 2015 ; Andreadakis and Maassen, 2019b ) or education or sustainable open HE, and which had relevance to the HE sector. Based on this, the study had the following research questions (RQs):

• RQ1: Which HEIs are reported to apply Education 4.0, in which countries are they situated, and who are the reported participants?

• Which types of Education 4.0 technologies do these HEIs apply as reported by the reviewed articles?

• RQ2: What are the affordances offered by the utilized Education 4.0 technologies?

• RQ3: What innovation classification does this Education 4.0 fall under?

• RQ4: What academic disciplines or subject areas is it applied to?

• RQ5: Does the reported Education 4.0 have a sustainable open higher education element and focus on the UN’s sustainable development goals (SDGs)?

Search Strategy and Full-Text Downloading

A literature search strategy for eligible and relevant articles was carried out online from June 2021 to October 2021. It entailed determining and locating suitable bibliographic databases. Thirteen online databases, which included two search engines, were identified. These were: Google; Bing; Education Resource Information Center (ERIC); IEEE Xplore; ScienceDirect; Scopus; SpringerLink; Taylor & Francis Online; Wiley Online Library; Emerald Insight; Sematic Scholar; Google Scholar; and Microsoft Academic ( Figure 1 ). Keywords, in search string combinations, were developed and iteratively queried into these databases according to their bespoke requirements. Some of these search string combinations were as follows:

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Figure 1. The PRISMA flow chart and the online search platforms.

• “Education 4.0” AND “technologies for sustainable development in higher education”

• “Education 4.0 technologies” AND “sustainable development goals in higher education”

• “Education 4.0” AND “technologies for sustainable open education in higher education”

• “Education 4.0” AND “sustainable development goals” AND sustainable open education AND technologies

• “Education 4.0” AND “sustainable* open education” in higher education

Education 4.0 was varied or swapped with Industry 4.0 and Higher Education 4.0, and with any of the 4IR technologies. Quotation marks were employed to ensure that entire phrases are located within a document; AND was used to identify groups of keyword phrases available in a document; and the asterisk (*) was employed to ensure that all possible suffixes for a word were locatable within a document

All qualifying full-text articles that were located in the above-mentioned databases and search engines were downloaded. They were, then, saved in thirteen separate folders named according to the names of the databases and search engines from which they were downloaded. These folders were archived in File Explorer. The total number of the full-text articles saved in these folders was 300 (see Figure 1 ).

If there are journal articles that focus on real-world, empirical applications of Education 4.0 together with its related technologies in the HE sector and that deal with an element of sustainable open higher education or with UN’s SDGs as highlighted in this paper, but which do not explicitly mention Education 4.0 as one of their keywords as indicated in the search string combinations provided above, then, they could have been missed by the search strategy employed here. However, the possibility of this happening and of the bubble effect —a selection bias—(see Piasecki et al., 2018 ) is mitigated by the fact that most of the aggregating algorithms used by the thirteen online databases are intelligent enough to locate such journal articles. Additionally, the use of these different online databases compensates for one another’s weaknesses. This is particularly the case when different search engines and different online bibliographic databases are employed together for search purposes. For example, Piasecki et al. (2018) point out that even though Google Search and Google Scholar have drawbacks, they, nevertheless, are appropriate for certain forms of qualitative systematic reviews when used together.

Eligibility Criteria and Selection of Studies

Even though this was a literature review paper, it employed aspects of a systematic literature review (SLR) in its research design, or what Snyder (2019) calls semi-systematic review. It also utilized the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines ( Moher et al., 2009 ) in its search strategies. Based on this, the study had eligibility (inclusion) criteria, examples of which included the following:

• Articles published between 2015 and October 2021

• Articles published in peer-reviewed journals and published in internationally accredited conference proceedings (e.g., IEEE and Procedia)

• Articles that simultaneously focused on Education 4.0 (and its variations, e.g., Industiry4.0 or/Industrie 4.0) and elements of sustainable open education in higher education/elements of SDGs in higher education

• Articles that provided real-world instances/cases of the implementation of Education 4.0 in given higher education institutions involving students

• Articles that did not report pure prototypes or pure prototype implementations

• Articles that were not pure reviews/not pure theoretical or conceptual reflections of Education 4.0

• Articles published in English

The year 2015 was used as a starting point because it is the year in which the UN declared its SDGs ( Ally and Wark, 2020 ; Zizka and Varga, 2020 ). A four-phase selection process was conducted for identifying, choosing, and screening qualifying articles. This process was based on the PRISMA flowchart ( Figure 1 ). The RISMA approach has transparency and clarity as one of key features ( Liberati et al., 2009 ; Moher et al., 2009 ). In the first phase, articles were searched and identified each time search string combinations had been queried in each of the 13 online bibliographic databases. Collectively, 4,515 articles were returned by this phase. This phase was followed by the second one in which the 4,515 returned articles were screened. The screening involved reviewing the titles and abstracts of these articles. After conducting this process, 300 articles were retained, while 4,215 were eliminated for irrelevance and for being duplicates. During the third phase, the remaining 300 articles were reviewed in terms of their abstracts. This process resulted in 250 articles being excluded due to duplicates and irrelevance. In the fourth phase, only 16 articles were retained as their contents and foci satisfied the eligibility criteria mentioned above. These 16 articles were the major data source from which the data sets of the current study were extracted.

Data Extraction, Coding and Inter-Rater Reliability

Data sets, which were informed by twelve article characteristics, were extracted from the 42 full-text articles mentioned earlier. These characteristics were: author(s); country; year of publication; name of HEI; participants; a fully integrated Education 4.0, a near-fully integrated Education4.0, or a partially integrated Education 4.0; types of Education 4.0 technologies used; affordances offered by Education 4.0 technologies used; innovation classification; academic disciple(s)/subject area(s); a sustainable open HE element; and SDGs (also see the RQs of this study). A coding scheme based on these twelve characteristics was developed. The researcher and two independent coders extracted the data sets from the 16 articles using this coding scheme. To maintain data extraction and data coding consistency, interrater reliability (IRR) as recommended by Landis and Koch (1977) and Belur et al. (2018) was used. For instance, Landis and Koch (1977) offer the following range of the kappa (κ) scores and their interpretation for IRR: 0.81–1.00 = near perfect; 0.61–0.80 = substantial; 0.41–0.60 = moderate; 0.21–0.40 = fair; 0.00–0.20 = slight; < 0 = poor. The IRR of the three coders was 0.80, which was substantial.

Data Analysis

Data sets were analyzed using quantitative content analysis and qualitative content analysis ( Vaismoradi et al., 2013 ; Vaismoradi and Snelgrove, 2019 ). First, quantitative content analysis involved calculating frequencies of occurrence of the twelve article characteristics mentioned above. Second, qualitative content analysis entailed analyzing themes formulated from the twelve article characteristics. Thereafter, themes emerging from these characteristics were iteratively compared with a view to synthesizing them. This means that for each full-text article, firstly, the author(s), the country of origin of the author(s), the year of publication, the name of an HEI involved, and the participants mentioned were identified. Secondly, each full-text article was evaluated on whether the type of Education 4.0 it mentioned was fully, near-fully, or partially integrated as explained earlier. Thirdly, each full-text article was evaluated in terms of the types of Education 4.0 technologies used in it, the affordances provided by those technologies, and the innovation classification of those technologies. The innovation classification related to revolutionary, evolutionary, or disruptive innovation as discussed earlier (see Osolind, 2012 ; Serdyukov, 2017 ; Christensen et al., 2018 ; Kylliäinen, 2019 ). Fourthly and lastly, each full-text article was assessed according to the academic disciples it mentioned, the sustainable open HE element it had, and its reference to an SDG.

All of these descriptors informed the findings presented below. Moreover, in the discussion of the findings, these descriptors in the form of themes have been synthesized by drawing both similarities and differences.

The findings presented in this section are grounded on the data sets extracted from the 16 articles reviewed in this paper and are structured according to the manner in which these data sets have been codified, categorized, and analyzed as described above. Additionally, these findings have been framed in line with the twelve articles’ characteristics investigated in this paper, and in response to the six research questions (RQs) posed in this paper.

Authors’ Countries of Origin, Years of Publication, Higher Education Institutions, Participants, and Academic Disciplines/Subjects

As illustrated in Table 1 , all together, these articles were written by authors from fourteen countries. Except for one article, all the other articles were co-authored. Four articles are from Brazil, and two articles are from Malaysia and Mexico, respectively. While the remaining articles are from a single country each, one article represents four countries. Nine of the reviewed articles were published in 2020, whereas three of them were published in 2021. In all, the reviewed articles mentioned 20 HIEs. Two articles mentioned three HEIs each, with one of them having not specified the names of its three HEIs. Of the seventeen HEIs specified by their names, two of them, Federal University of Paraná (Brazil) and Tecnologico de Monterrey (Mexico) feature twice in the reviewed articles. Additionally, of the seventeen specified HEIs, ten are universities of applied sciences, while seven are traditional universities.

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Table 1. Authors’ countries of origin, years of publication, HEIs, participants, and academic disciplines/subjects.

Barring two HEIs (Art. 1 and Art. 13) and save for one of the three collective HEIs (Art. 5), all the other reviewed articles mentioned their participants. All of these participants were mainly university students, except for one cohort that comprised both students and the community and another cohort that consisted of participants of all ages. Seven articles provided the exact number of the participants involved in in their Education 4.0 activities, with one article providing an approximate number only. The overall number of the specified participants is 824. The other articles did not specify the number of the participants involved in their Education 4.0 activities.

Pertaining to academic disciplines/subjects, all the articles specified their respective academic disciplines/subjects involved in Education 4.0 initiatives. While some of the articles stated a combination of academic disciplines and academic subjects, others mentioned specific academic subjects such as English language, Mandarin, and mathematics. The most cited overall academic discipline is engineering, and is followed by computer science.

Education 4.0 Technologies, Types of Education 4.0, Innovation Classification, Sustainable Open HE Elements, and Sustainable Development Goals

As depicted in Figure 2 , apart from two articles (Art. 9 and Art. 14), all the other articles have offered the specific names of the technologies used in their Education 4.0 projects. Of these, one article (Art. 5) has provided eight specific names of its Education 4.0 technologies, while two articles (Art. 10 and Art. 12) have mentioned nine and ten specific names of their respective Education 4.0 technologies. By contrast, two articles (Art. 2 and Art. 3) have cited two specific Education 4.0 technologies each, and two other articles (Art. 11 and Art. 15) have cited one specific Education 4.0 technology apiece. The most cited Education 4.0 technologies are robots (robotics) ( n = 8), including an AI-powered chatbot. They are followed by automation (n = 6), IIoT ( n = 5), and 3D technology ( n = 5), with IoT ( n = 4), simulation ( n = 4), and CPS (= 4) closely trailing these three sets of Education 4.0 technologies.

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Figure 2. Articles and Education 4.0 technologies used. N/A, not applicable; N/M, not mentioned; SO HE, sustainable open higher education; SDGs, sustainable development goals.

Of all the Education 4.0 technologies mentioned, the ones cited by four articles are fully integrated, and those cited by two articles are near-fully integrated. The other Education 4.0 technologies mentioned by the remaining ten articles are partially integrated. Ten sets of Education 4.0 technologies mentioned by ten articles have been classified as a disruptive innovation, whereas five sets of technologies have been categorized as an evolutionary innovation and one set of technologies has been identified as a sustaining innovation.

Eleven articles did not mention whether their Education 4.0 had any element of sustainable open higher education, or whether it lent itself to such a type of education. The remaining five articles hinted at the sustainability of their either open teaching and learning, open higher education, open approach, or open innovation. Similarly, nine articles did not mention whether their Education 4.0 had any sustainable development goals (SDGs). On the other hand, the remaining articles stated the following regarding their Education 4.0 vis-à-vis SDGs: open source; sustainable development; sustainable education; sustainable teaching and learning; sustainable manufacturing; and sustainable infrastructure.

Education 4.0 Technology Affordances

All the 16 articles have provided the affordances offered by their respective Education 4.0 technologies ( Table 2 ). Depending on the number of technologies used in each instance, the affordances stated are few as in Art. 2, Art. 3, Art. 7, Art. 9, Art. 10, and Art. 14, or many as exemplified by Art. 4, Art. 6, Art. 13, Art. 15, and Art. 16. Some of the affordances provided are more detailed than others as is the case with Art. 2, Art. 8, Art. 15, Art. 16. Mainly, the hard-skill affordances mentioned by these sixteen articles are technology-specific or technology-responsive.

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Table 2. Articles and the affordances offered by their Education 4.0 technologies.

This part discusses the findings as presented in the previous section. Additionally, this part responds to the twelve articles’ characteristics investigated in this paper and to the six research questions (RQs) of this paper. On this basis, the purpose of this study was to explore whether Education 4.0 is a sufficient innovative, and disruptive educational trend to promote sustainable open education for HEIs. As pointed out in the previous section, of the seventeen HEIs specified by their names, ten were universities of applied sciences, while seven were traditional universities. Three countries had the larger share of the reviewed articles, with one country (Brazil) having the largest share of the articles, overall. These three countries also had the most authors of the reviewed articles, with a single country (Brazil), again, having the largest share of the authors of these articles. Similarly, of the HEIs featuring in the reviewed articles, the most were from the same three countries. In this instance, two HEIs from two countries each—Federal University of Paraná (Brazil) and Tecnologico de Monterrey (Mexico)—featured twice in the reviewed articles, more than is the case with the other HEIs. To this effect, mere Google and Bing searches of the two HEIs using the string searches, Federal University of Paraná—Education 4.0 and Tecnologico de Monterrey—Education 4.0, returned 444,000 (Google)/7,500,000 (Bing) and 732,000 (Google)/252,000 (Bing) results for each of these two HEIs, respectively, at the time of writing this paper ( Figure 3 ). While these search results may reflect different variables related to these two HEIs, they nonetheless illustrate the high rate of Education 4.0 instances associated with these two HEIs. Another factor here is that most articles ( n = 9) were written in 2020 than in any other years in which these reviewed articles were published.

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Figure 3. Google and Bing search results for two HEIs.

The majority of the participants mentioned are university students, especially undergraduate students. However, two articles mentioned composite participants: students and community members, and all-age participants. What can be extrapolated from this participant composition is that in the reviewed articles, Education 4.0 largely involved undergraduate students even though in two cases it involved both students and the general public. Slightly fewer articles provided the exact number of the participants that took part in their Education 4.0 initiatives. Collectively, these participants totaled 824. This means that the exact number of participants involved in the Education 4.0 activities not mentioned by many articles ( n = 9) remains unknown.

With reference to academic disciplines/subjects, all the reviewed articles stated the academic disciplines/subjects that were involved in their respective Education 4.0 projects. Some of the articles provided a combination of general academic disciplines and academic subjects, while others stated specific academic subjects, of which English language, Mandarin, and mathematics are examples. This implies that some of the Education 4.0 initiatives mentioned by the reviewed articles occurred within specific, micro-academic subject areas (or within a given module), whereas others took place within generic or macro-academic disciplines. Of these generic academic disciplines, engineering is the most frequently cited, followed by computer science. This development serves as the basis to argue that in this context, engineering is leading the pioneering of Education 4.0 initiatives and seems to be experimenting more with Education 4.0 than is the case with other academic disciplines. Following it closely in this regard is computer science (see Bongomin et al., 2020 ; cf. Chaka, 2020b , 2021 ).

As highlighted in the previous section, barring two articles, all the other articles mentioned the specific names of the technologies utilized in their Education 4.0 projects. These ranged from robots, automation, and simulation to IoT, IIoT, and CPS to AI, AR, VR and sensors to 3D technologies. In addition, there were big data and cloud computing (cf. Bongomin et al., 2020 ; Chaka, 2021 ). Four sets of Education 4.0 technologies cited by four articles were identified as fully integrated, while two sets of technologies were distinguished as near-fully integrated. The rest of the other sets of Education 4.0 technologies were identified as partially integrated. This identification is based on the three types of Education 4.0 proposed earlier by this paper. This particular identification is as follows: a fully integrated Education 4.0 uses many or all of the Education 4.0 technologies; a near-fully integrated Education 4.0 entails the use of a number of different Education 4.0 technologies but not all of them; and a partially integrated Education 4.0 incorporates the use of one to three different Education 4.0 technologies. When deployed as fully integrated or as near-fully integrated Education 4.0 technologies, these technologies have the potential to make Education 4.0 a sufficient innovative, and disruptive educational trend that promotes sustainable open education for HEIs.

Ten sets of Education 4.0 technologies cited by ten articles were classified as a disruptive innovation, or as disruptive Education 4.0 technologies, while five sets were categorized as evolutionary in their innovation. One set was found to have a sustaining innovation. This classification borrows from Serdyukov (2017) categorization of innovation as described earlier, and is used here to refer to the educational innovation associated with the Education 4.0 technologies cited by the reviewed articles. Those sets of technologies that have been categorized as disruptive or as having a disruptive innovation are scalable and sustainable. As such, based on this classificatory criterion, these types of Education 4.0 technologies have the prospect of promoting sustainable open higher education in line with the UN’s sustainable development goals (SDGs) (see Cebrián and Junyent, 2015 ; Ally and Wark, 2020 ; Zizka and Varga, 2020 ; de S Oliveira and de Souza, 2022 ). As mentioned earlier, overall, five articles hinted at their open teaching and learning, their open higher education, their open approach, and their open innovation being sustainable. In terms of SDGs, seven articles characterized their Education 4.0 as either sustainable education/sustainable teaching and learning, open source, sustainable development, sustainable manufacturing, or sustainable infrastructure. As argued above, for any Education 4.0 in the HE sector to be open and sustainable, its Education 4.0 technologies must be fully or near-fully integrated, disruptive, and scalable. Only in this way and format can it be regarded as sufficiently innovative.

Finally, all the reviewed articles provided the affordances associated with their respective Education 4.0 technologies. Some of these affordances were specific and detailed, whereas others were general and non-specific. The examples of the former are “chatting about 1,001 items related to English using the chatbot” (Art. 2), “enabling students to develop heuristics in the base code so that they could add new robotic skill sets such as scoring barriers … and goal-kick defense” (Art. 8), and “critical and analytical thinking … problem-solving” (Art. 16). Instances of the latter are “facilitating active learning and enabling students acquire Engineering Education 4.0 competences (Art. 4) and “equipping students with the fundamental tools for managing automated production environments and their computerized control systems” (Art. 13). In addition, the hard-skill Education 4.0 technology affordances referenced by the reviewed articles are mainly technology-specific or technology-responsive. This means that they are technology-bound, or can only occur with the cited Education 4.0 technologies.

Moreover, most of the soft-skill affordances such as communication skills, social and cultural awareness skills, critical and analytical thinking skills, creativity, problem-solving skills, innovation, empathy, responsibility, teamwork, and leadership skills referenced by some of the reviewed articles are twenty-first century skills that predate the Education 4.0 era. As such, they are not exclusive to Education 4.0 nor to 4IR/Industry 4.0. Elsewhere, Chaka (2020b , p. 372) refers to soft skills or twenty-first century skills “as stylized facts for 4IR.” He borrows the phrase stylized facts from Helfat (2007) work in which it means widely accepted observations or empirical truths (also see Gomes et al., 2015 ; Hirschman, 2016 ). Even in this paper, the soft-skill affordances attributable to the Education 4.0 technologies mentioned by the reviewed articles lend themselves well as stylized facts as they do not need Education 4.0 technologies for them to be acquired by students.

Conclusion, Limitations, and Recommendations

Firstly, in the context of the reviewed articles, it appears that real-world Education 4.0 is confined to certain countries, and is more concentrated to a few countries and to a few HEIs. These countries, together with their respective HEIs, are geographically confined to South America. This is so notwithstanding the fact that the search strings employed in this paper were not country- or HEI-specific. Secondly, more articles dealing with real-world Education 4.0 initiatives were published in 2020. Again, this is so despite the fact that the search strings used were not year-specific.

Thirdly, according to the reviewed articles, most real-world Education 4.0 activities took place at both universities of applied sciences and traditional universities, and involved university undergraduate students. This includes those instances in which the exact number of participants was not provided. Fourthly, most of the reported Education 4.0 initiatives involved both specific academic subjects and generic academic disciplines. Regarding the latter, engineering is a generic academic discipline involved in most Education 4.0 projects, followed by computer science. Fifthly, four sets of Education 4.0 technologies and two sets of Education 4.0 technologies were identified as fully and near-fully integrated, respectively. Sixthly, ten sets of Education 4.0 technologies were classified as disruptive, scalable, and sustainable, and as holding the prospect to promote sustainable open higher education in accord with the UN’s SDGs. Eighthly and lastly, the reviewed articles provided both specific and generic Education 4.0 technology affordances. However, with reference to most of the soft-skill affordances cited (especially the twenty-first century skills cited), the paper has argued that they are stylized facts as they predate Education 4.0 and are, thus, are not exclusive to it.

With regard to limitations, the current study was confined to the online databases it searched. In this case, it only reviewed sixteen articles. It did not review other forms of publications such as books and book chapters, and in doing so, it could have overlooked other real-world Education 4.0 initiatives documented in such publications. Nevertheless, it omitted these publications for uniformity and consistency purposes. Additionally, the reviewed articles were limited to those published in English.

Finally, more research on the real-world applications of Education 4.0 in the HE sector is needed. This is particularly so as there appears to be more conceptual and theoretical academic papers that focus on Education 4.0 than those that report on practical, real-world applications of Education 4.0 at HEIs. Despite the limitations associated with the current paper, the paper lends itself well as one of the key reference points for future studies on the real-world applications of Education 4.0 in the HE sector.

Author Contributions

The author confirms being the sole contributor of this work and has approved it for publication.

Conflict of Interest

The author declares that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Publisher’s Note

All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article, or claim that may be made by its manufacturer, is not guaranteed or endorsed by the publisher.

Acknowledgments

I thank the two other raters who, together with him, helped code the data for this study.

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Keywords : higher education, Education 4.0, fourth industrial revolution, Industry 4.0, sustainable open higher education, innovation

Citation: Chaka C (2022) Is Education 4.0 a Sufficient Innovative, and Disruptive Educational Trend to Promote Sustainable Open Education for Higher Education Institutions? A Review of Literature Trends. Front. Educ. 7:824976. doi: 10.3389/feduc.2022.824976

Received: 29 November 2021; Accepted: 24 March 2022; Published: 28 April 2022.

Reviewed by:

Copyright © 2022 Chaka. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY) . The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

*Correspondence: Chaka Chaka, [email protected]

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Open Education for Sustainable Development: Contributions from Emerging Technologies and Educational Innovation

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Essence of Education 4.0

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Redefining the meaning of learning, 9 references, core components of education 3.0 and 4.0, an effect analysis of industry 4.0 to higher education, engineering education 4.0: — proposal for a new curricula, education 4.0 for tall thin engineer in a data driven society, engineering education 4.0: excellent teaching and learning in engineering sciences (english and german edition), education 4.0 — fostering student's performance with machine learning methods, related papers.

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Everything You Need to Know About Education 4.0

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In order to prepare future graduates for work, universities must align their teaching and processes with  technological  advanc ements .   

In the new millennium, technology  began  to infiltrate the education process, and both student s  and teacher s   started  to utilize technology in basic ways ( otherwise known as  Education 2.0).  

A s  this t echnology  advanced, including the mass infiltration of a more user-generated internet,  Education 3.0 was  formed.    

Students now had their own  access to information, the option to learn virtually, and platforms to easily connect with faculty and other students.  

Education was no longer centered upon a back and forth between student s  and teacher s , but instead took on a more networked approach, with students having their own direct connection to a variety of different information sources.  

This encouraged the development of a more personalized way of learning   where the student’s independence and unique approach to study was celebrated.  

However, we ’re  now on the cusp of a new phase ;  Education 4.0.   

What is Education 4.0?  

Education 4.0 is a desired approach to learning that aligns itself with the emerging  fourth  industrial revolution .   

This industrial revolution   focuses on  smart technology, artificial intelligence, and robotics; all of which  now impact our everyday lives.   

For universities to continue to produce successful graduates, they must  prepare their students for a world where  these cyber-physical systems are prevalent across all industries.  

This means teaching students about this technology as part of the curriculum, changing the   approach to learning altogether, and utilizing this technology to better improve the university experience.  

career options; something that will be  extremely  valuable in the future.   

Alongside their degrees, they might also look for job opportunities for students to allow them to gain work experience to support themselves financially and to build their skills in teamwork and communication in readiness for the careers ahead of them.

Preparing students  for evolving industries   

Cyber-physical systems are steadily becoming more integrated into various industries, inevitably affecting the skill s  requirements  for  employees.   

Research by McKinsey Digital  revealed that due to the  fourth  industrial revolution 60% of all occupations  could potentially  have at least  a third  of their activities automated.  

The topic of how  a rtificial  i ntelligence might affect jobs in the future was explored in our previous blog :   How will Artificial Intelligence Influence the Global Higher Education Sector?  

However, there is much more to consider than the potential disruption to the  hard   skills required for various  job  roles.   

The  fourth  industrial revolution will also impact the  soft  skills that students will need in the future.  

In 2016,  the   World Economic Forum  produced a report exploring these changes. They predicted that by 2020 ,  “more than a third of the desired core skill sets of most occupations will be comprised of skills that are not yet considered crucial to the job today.”  

Some of the soft skills they claim will soon become indispensable include complex problem solving, social skills, and process skills.  

T echnology  also  allows us to be constant ly  connected, and as a result ,  job  roles  are steadily becoming more flexible and  adaptable .   

Education 4.0 is about evolving with the times, and for higher education institutions ,  this means understanding what is required of their future graduates.   

Undoubtedly, in order to produce more graduates who are prepared to take on the future state of employment, universities must evolve, and accept that  changes to  some  traditional   processes are inevitable.  

A new approach to learning    

By aligning teaching and learning methods with the skills needed in the future, universities can be sure they are successfully preparing their students for the  fourth  industrial revolution.  

One method of doing so is by encouraging a ccelerated remote learning , which i s the idea that students will learn theoretical knowledge remotely using digital means, whilst ensuring any practical skills are still learnt face-to-face.   

This is a more flexible way of learning that requires accountability and good time management; skills that will be  relied  on  due to the rise in the freelance economy.  

The move towards this way of working will also  require  students  t o learn how to adapt quickly to new situations they may face in their evolving careers.   

Project-based learning highlight s  the importance of studying a wide set of skills that can then be applied to each scenario , as opposed to sticking to a set of skills directly linked to a specific job role.   

Learning practices such as SCALE-UP are increasing in popularity, with insti t utions such as  North Carolina State University  utilizing the practice.   

A SCALE-UP way of learning  has  students s i t at round tables scattered across the room, allowing the teacher to freely walk through the space and approach students if necessary.   

With this way of learning students are also  “working out problems on laptops and whiteboards, answering real-time quiz questions ,  and helping each other learn.”  

The approach to exams and assessments will also change, moving away from t he t raditional method of  a bsorbing  and relaying  a vast amount of information; skill s  not as necessary in the future.   

We may see students assessed instead  “by analyzing their learning journey through practical and experiential learning-based projects or field works . ”  

Of course ,  the biggest change we are likely to see as part of Education 4.0 is a deeper fusion of technology into the teaching process.   

The ultimate purpose of utilizing this technology and adopt ing  new methods  is  to place students at the center of the education process,  “shifting the focus from teaching to learning.”  

Adapting  to new realities   

Higher education institutions are  moving towards a more personalized way of learning.   

By utilizing data and tracking student performance, universities will be able to  identify  struggling students and provide optimized learning strategies to suit their needs.   

The various ways data is being used by universities is explored in more detail in our white paper:  Your A-Z Guide to Data in Higher Education .  

Education 4.0 embraces this advance in analytics and uses it to treat each student as an individual ,  understanding that everyone’s learning needs and desired outcomes will be different.  

There have also been talks of entirely customizable degrees, whereby a student does n’t  have to pick just  one  or  two  subjects to study, but instead  can  select modules from multiple programs.   

There are some ,  however, who are n’t  yet convinced by this approach and  view  this move away from the traditional degree structure  as  problematic.   

For example, Oxford Professor of Higher Education ,   Simon  Marginson ,  believes that ,  “ as long as they retain fixed curricula,  flexibility makes other institutions look of lower quality.”  

Yet the new approach to program structure is likely to create more versatile, well-rounded students who can adapt themselves to various career options; something that will be  extremely  valuable in the future.   

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Global futurist. Innovative strategist. Bestselling author. Inspiring speaker.

Education 4.0 … the future of learning will be dramatically different, in school and throughout life.

January 24, 2017.

Global connectivity, smart machines, and new media are just some of the drivers reshaping how we think about work, what constitutes work, and how we learn and develop the skills to work in the future. The concept of a “100 year life” becoming the norm, and the majority of that spent studying and working, means that learning will be a lot more important, and different, for the next generations. Most people will have at least 6 different careers, requiring fundamental reeducating, whilst the relentless speed of innovation will constantly demand new skills and knowledge to keep pace, let alone an edge.

I recently delivered a keynote on “ Changing the Game of Education ” … a vision for the future of education, from schools to lifelong learning … how it will evolve, the drivers, inspirations and what will matter most.

Educationalists debate the many ways in which the content of education – at all levels – and the process of learning, will need to change over the years ahead. Disruptive innovation guru Clay Christiansen, for example, points to the dramatic unbundling of education from its current forms so that it can be personalised, repackaging, peer to peer and continuous. Whether it is classroom or workplace, online or offline, structured or unstructured, taught or learnt, standardised or not, certificated or not, then learning is likely to break free from our old mindsets in the coming years.

“Education 4.0” is my vision for the future of education, which

  • responds to the needs of “industry 4.0” or the fourth industrial revolution, where man and machine align to enable new possibilities
  • harnesses the potential of digital technologies, personalised data, open sourced content, and the new humanity of this globally-connected, technology-fueled world
  • establishes a blueprint for the future of learning – lifelong learning – from childhood schooling, to continuous learning  in the workplace, to learning to play a better role in society.

“Changing the game”  is all about redefining the way an activity works. In general, its about

  • who are the companies right now who are reshaping their industries, challenging the old rules and creating new ones, new ways of working, new ways of winning
  • in my Gamechangers book I explored 100 of them – they are audacious, harnessing the power of ideas and networks to be intelligent, collaborative, and enabling people to achieve more.
  • taking the principles of how these companies change the game – how can we apply that to the world of education?

“The future of education”  is therefore a new vision for learning, starting right now

  • more important to know why you need something, a knowledge or skill, and then where to find it – rather than cramming your head full … don’t try to learn everything!
  • built around each individual, their personal choice of where and how to learn, and tracking of performance through data-based customisation … whatever sits you
  • learning together and from each other – peer to peer learning will dominate, teachers more as facilitators, of communities built around shared learning and aspiration.

Among the many discussions, innovations and general shifts in the world of learning – from school children to business executive – there are 9 trends that stand out:

  • Diverse time and place. Students will have more opportunities to learn at different times in different places. eLearning tools facilitate opportunities for remote, self-paced learning. Classrooms will be flipped, which means the theoretical part is learned outside the classroom, whereas the practical part shall be taught face to face, interactively.
  • Personalized learning. Students will learn with study tools that adapt to the capabilities of a student. This means above average students shall be challenged with harder tasks and questions when a certain level is achieved. Students who experience difficulties with a subject will get the opportunity to practice more until they reach the required level. Students will be positively reinforced during their individual learning processes. This can result in to positive learning experiences and will diminish the amount of students losing confidence about their academic abilities. Furthermore, teachers will be able to see clearly which students need help in which areas.
  • Free choice. Though every subject that is taught aims for the same destination, the road leading towards that destination can vary per student. Similarly to the personalized learning experience, students will be able to modify their learning process with tools they feel are necessary for them. Students will learn with different devices, different programs and techniques based on their own preference. Blended learning, flipped classrooms and BYOD (Bring Your Own Device) form important terminology within this change.
  • Project based. As careers are adapting to the future freelance economy, students of today will adapt to project based learning and working. This means they have to learn how to apply their skills in shorter terms to a variety of situations. Students should already get acquainted with project based learning in high school. This is when organizational, collaborative, and time management skills can be taught as basics that every student can use in their further academic careers.
  • Field experience. Because technology can facilitate more efficiency in certain domains, curricula will make room for skills that solely require human knowledge and face-to-face interaction. Thus, experience in ‘the field’ will be emphasized within courses. Schools will provide more opportunities for students to obtain real-world skills that are representative to their jobs. This means curricula will create more room for students to fulfill internships, mentoring projects and collaboration projects (e.g.).
  • Data interpretation. Though mathematics is considered one of three literacies, it is without a doubt that the manual part of this literacy will become irrelevant in the near future. Computers will soon take care of every statistical analysis, and describe and analyse data and predict future trends. Therefore, the human interpretation of these data will become a much more important part of the future curricula. Applying the theoretical knowledge to numbers, and using human reasoning to infer logic and trends from these data will become a fundamental new aspect of this literacy.
  • Exams will change completely. As courseware platforms will assess students capabilities at each step, measuring their competencies through Q&A might become irrelevant, or might not suffice. Many argue that exams are now designed in such a way, that students cram their materials, and forget the next day. Educators worry that exams might not validly measure what students should be capable of when they enter their first job. As the factual knowledge of a student can be measured during their learning process, the application of their knowledge is best tested when they work on projects in the field.
  • Student ownership. Students will become more and more involved in forming their curricula. Maintaining a curriculum that is contemporary, up-to-date and useful is only realistic when professionals as well as ‘youngsters’ are involved. Critical input from students on the content and durability of their courses is a must for an all-embracing study program.
  • Mentoring will become more important. In 20 years, students will incorporate so much independence in to their learning process, that mentoring will become fundamental to student success. Teachers will form a central point in the jungle of information that our students will be paving their way through. Though the future of education seems remote, the teacher and educational institution are vital to academic performance.

These are exciting, provocative and potentially far-reaching challenges. For individuals and society, new educational tools and resources hold the promise of empowering individuals to develop a fuller array of competencies, skills and knowledge and of unleashing their creative potential.

Indeed, many of the changes underway call to mind the evocative words of Irish poet William Butler Yeats that, “Education is not about filling a bucket but lighting a fire.”

Technology has become integrated into virtually every aspect of work. And because we spend so much time working, work really is the place where we most directly feel the impact of developing technologies. From collaboration to productivity; from new ways of approaching workspace design to the increasing ability to work from virtually anywhere; and from hiring and recruitment to new skill sets—it is a time of experimentation for companies and organizations as trends in technology converge to change what it means to work.

  • Summary of my keynote:   Changing the Game of Education
  • Envision  Envisioning the Future of Education Technology
  • IFTF  Future of Work Map
  • IFTF  Future Work Skills 2020 Summary Map
  • IFTF  From Educational Institutions to Learning Flows
  • IFTF  Learning is Earning  in the USA Learning Economy
  • KnowledgeWorks  Future of Learning Forecast 3.0 Infographic

5 commments on “Education 4.0 … the future of learning will be dramatically different, in school and throughout life.”

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Good share, technology in education can be implemented in the right way using lockdown solution that allows students to focus on the apps, content & websites that are selected by teachers or admin using kiosk lockdown software like MobiLock Pro.

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Wonderful article. Need more such information to keep myself updated.

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Highly informative and relevant to designing new curriculum; Kindly post any update.

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Why Higher Education Institutions Should Focus on Education 4.0?

Education 4.0

Education 4.0: The impact of today’s education has a very long tale. Tablets and smartphone supportive classrooms, online assessments, robotics, and Artificial Intelligence (AI), big data are all the infiltration of technology.

Thanks to those innovative minds and to the needs of the fourth industrial revolution, Education 4.0 is here— the fourth Education revolution, replacing the clumsy old procedures of conventional education. 

What is Education 4.0?

Education 4.0 is a purposeful approach to learning that lines up with the fourth industrial revolution and about transforming the future of education using advanced technology and automation.

Creativity is the foundation of Education 4.0. It emphasizes the need to prepare students to take on challenges, head-on.

To keep up with the change, one has to revisit the traditional educational paradigms with a futuristic approach. Students should be adept with skills set by the fast-changing technology; they should be led, but not instructed; information should be made accessible, but not fed to them.

Both general and vocational education should aim at making students skill-ready to compete with the outside labor force. 

Major trends of Education 4.0

Major trends of Education 4.0

We have tried to summarise the major trends of Education 4.0 here below.  

(i) A more personalized learning

Education 4.0 appreciates the individuality of every single student and their own pace of learning. Having a personalized way of teaching will have a greater impact on students to achieve their outcomes easily. 

With Artificial Intelligence and Cloud Computing, there are numerous tools available that tweak the whole teaching process as per the individual learner’s needs learning pace.

Faculty, on the other hand, will be able to easily identify the strengths and weaknesses of the students and provide instant feedback.

(ii) More remote learning opportunities

The cornerstone of Education 4.0 is making learning available anywhere, anytime with the set of e-learning tools that promote remote and self-paced learning. 

The Active Blended Learning (ABL) concept is picking up, where students get to be actively involved in learning beyond classrooms. This way, they end up mastering both practical and experiential learning. 

(iii) The plethora of education tools 

Education 4.0 offers a clear route to students by making tools and techniques handy in their learning environment. 

This means that the students will be able to choose the tools and techniques through which they want to acquire knowledge. Collaborative and engagement tools flipped learning, and blended learning are a few to mention.

(iv) Project-based learning

The project-driven approach that Education 4.0 supports helps students learn in a fun and interesting way! 

It shuns theoretical knowledge and prompts students to learn time management skills, organizational skills, collaborative skills, time management skills, much needed for their employment for the road ahead. 

(v) Easy and accurate assessment 

A more practical way of assessment comes into place with Education 4.0. There are both online and offline assessments and students get assessed on projects, assignments, and fieldwork.

(vi) Data at the fingertips

There are greater insights into the students learning journey with data analytics and reporting in Education 4.0. The statistical analysis allows teaching staff to learn where students exactly stand and guide them appropriately.  

How industry 4.0 affect the education industry?

industry 4.0 affect the education industry

The effect of Industry Revolution 4.0 has had on Education can never be ignored.   

With education 4.0, there’s a cultivating peer-to-peer learning atmosphere with students being able to learn collaboratively and from each other.

The role of teachers is that of facilitators. The curriculum and learning outcomes focus on complex 21st-century skills including problem-solving, critical thinking, creativity, people management, teamwork and collaboration, emotional intelligence, judgment and decision-making, service orientation, negotiation, and cognitive flexibility.  

Is 4.0 helping the education industry? Why do education institutions need curriculum 4.0? 

Education 4.0 is nothing but the curriculum of the future. It is about evolving with the times, and for higher education institutions, this means understanding what is required of their future graduates. 

World leaders have laid numerous predictions about the kind of jobs the future would bring up with technology and automation. Updating the content and delivery of the education system should be an urgency. 

McKinsey and Company’s recent analysis of Automation predicts that nearly 51% of the total job would be automated, which is shocking for job seekers and educators. If not addressed on time, the situation could lead to a serious level of unemployment in the coming future.   

A majority of hiring managers believe that AI will impact the types of skills their companies need.

The below graph is an indication of what the hiring managers would foresee in the tech-driven workforce transformation.

tech-driven workforce transformation in Education 4.0

Source: Future of Jobs Survey - World Economic Forum

How can education institutions prepare students for Education 4.0?

The only way is by aligning industry requirements with education. Here are a few ways by which the same could be achieved;

Remodeling of Curriculum with special stress on futuristic subjects. With digitization and automation, a skill-based curriculum is an order of the day. Employers are running short of skilled workforce and bank on universities and educational institutions to upskill the present workforce. 

Building digital skills . Institutions should have modern workplace skills and focus on training their faculty to build digital skills to develop fully able students for their workplace.  Soft skills should be made indispensable with a mix of problem-solving, social skills, and process skills. 

Top 10 Digital skills education 4.0 demands

Opt for digital tools for virtual learning (face to face) environments (VLEs) . This is picking up across the world where students and faculty gain remote access for teaching through LMS. Learning and teaching, accessing course content, online chat facilities, discussions, collaborations, peer teaching, blended learning, all happen in flexible hours. 

Tweaking of course delivery. There should be a synchronization between the Faculty and the curriculum taught. Faculty should be open to using technological applications to improve students’ cognitive learning abilities.

They should adapt to personalized adaptive learning techniques for a smarter learning approach to make the whole process fun and interesting.

A robust professional framework with career planning inter disciplines should be included. This aspect will futurize Indian education for building a workforce for enterprise 4.0. 

Technology built classrooms to be initiated across universities, colleges, and higher education institutions to deliver successful graduates for the cyber-physical systems prevalent across all industries.

This means building a technology-rich curriculum, transforming the learning approach, to better the student experience.

This education industrial revolution 4.0 focuses on modern and smart technology, AI, robotics, all of which influence our everyday lives.

Hence universities and colleges should gear up to this massive transformation of bringing technology-driven design into the curricula with the assistance of educationists and other visionaries. 

Giving today’s workforce the right tools will help create a more multifaceted society where everyone plays their part well, adding to a self-sustainable model of education. 

At Creatrix Campus we value the power digital technology has on transforming education and we are here to help you watch your step in every way possible. We know that the future of higher education is uncertain and complex. But at Creatrix Campus we will unwind it for you. 

Our product Creatrix Campus is end-to-end higher education software that digitizes and automates the toughest processes and makes your campus future-ready.

We have tools to provide 24/7 virtual learning, platforms to offer personalized learning and to easily connect with faculty and other students, tools to develop curriculum the way you prefer, admit, and enroll students, conduct assessments online, etc. 

There’s an Outcome-based education module for your Accreditation needs,   Competency-based education module for developing effective skill-based learning.

We have built some hybrid products that improve the experience, reduce the cost of operations, and automate processes within Higher Education.

Your scheduling efforts, Virtual Classroom enablement, Accreditation, strategic planning, everything is taken care of with a set of Project Management Tools, Reporting & Analytics tools.

With Creatrix, you are not alone while planning for your next big shift in the education paradigm. Together let’s plan a preferable future for today’s students.  

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Education 4.0 and Teachers: Challenges, Risks and Benefits

Profile image of Georgios Panagiotopoulos

2020, European Scientific Journal, ESJ

The aim of the present study is to investigate and capture teachers' attitudes towards the principles, benefits and risks of Education 4.0, as it is shaped in the context of the 4th Industrial Revolution. The methodology followed is the quantitative one and specifically an improvised questionnaire was structured. It was answered by a sample of 233 primary education teachers of the Region of Western Greece. Data was analyzed using the statistical software SPSS 26.0 for Windows. The results of the research show that teachers believe that students will have more opportunities to learn at different times and in different locations with tools tailored to their individual abilities and will choose the devices, programs and methods by which they will learn. In addition, the use of technology in education will improve learning outcomes, will help save material resources and improve teachers' communication with parents, students and education staff. However, participating teachers believe that the use of technology entails a greater workload for them, leads to the creation of unknown and demanding professions, leads to sharper inequalities and widens the social gap. In addition, there is a very high risk of job losses and is related to the feeling of insecurity and danger. At the same time, it raises moral issues, threatens individuality and the private sphere of life, homogenizes the views of people and polarizes societies. Finally, additional studies, employment, overall service and training in new technologies have a statistically significant effect on teachers' perceptions.

Related Papers

European Scientific Journal, ESJ

Ζoe karanikola

The aim of the present study is to investigate and capture teachers’ attitudes towards the principles, benefits and risks of Education 4.0, as it is shaped in the context of the 4th Industrial Revolution. The methodology followed is the quantitative one and specifically an improvised questionnaire was structured. It was answered by a sample of 233 primary education teachers of the Region of Western Greece. Data was analyzed using the statistical software SPSS 26.0 for Windows. The results of the research show that teachers believe that students will have more opportunities to learn at different times and in different locations with tools tailored to their individual abilities and will choose the devices, programs and methods by which they will learn. In addition, the use of technology in education will improve learning outcomes, will help save material resources and improve teachers' communication with parents, students and education staff. However, participating teachers believe that the use of technology entails a greater workload for them, leads to the creation of unknown and demanding professions, leads to sharper inequalities and widens the social gap. In addition, there is a very high risk of job losses and is related to the feeling of insecurity and danger. At the same time, it raises moral issues, threatens individuality and the private sphere of life, homogenizes the views of people and polarizes societies. Finally, additional studies, employment, overall service and training in new technologies have a statistically significant effect on teachers' perceptions.

education 4 0 essay

The New Educational Review

Education and Linguistics Research

Sweder Souza

The reality of the old school is getting more and more distant from the current students. In this sense, it is essential to think about placing the school within an advanced technology process, placing the school within the world, placing itself within this contemporary context, especially within the current context, within the demands, the agenda of the world, although we know that the difficulties exist and we have many different realities in Brazil. In this sense, we seek to draw an overview of what this Education 4.0 would be, what its precepts, its socio-historical context of production, in order to weave reflections on the topic discussed here and so that it can serve as a theoretical-analytical mapping for understanding and future research on the topic.

Maria Nababan

Anggit Liana

Yeliz Yazıcı Demir

Öz Eğitim pek çok farklı katılımcısı olan çok yüzlü bir sistemdir. Bu sistemin katılımcıları sadece insanlar değil, aynı zamanda politik ve ekonomik elemanlardır. Bilgi kaynağı olarak artık öğretmenler değil akıllı teknolojiye sahip araçlar ve dijital platformlar da tercih edilmektedir. Bu tercihler teknolojik becerileri edinmeyi gerektirmektedir. Öğretmenler ve eğitim politikaları her ne kadar temel yapı taşı niteliğinde olsa da öğrenciler de bu ihtiyaçları öğrenmek ve gidermek üzere bu sistemin önemli elemanlarından biridir. İlgili veri yarı yapılandırılmış görüşmeler yoluyla toplanmıştır. Çalışmada veri toplanırken gönüllüler ve ulaşılabilirlik açısından yakın olanlar tercih edilmiştir bu sebeple çalışma fenomonolojik bir çalışma olmuştur. Teknolojinin eğitime dâhil edilmesi süreci ve eğitim sürecindeki bireylerin bu duruma bakış açısı değerlendirilmiştir. Elde edilen veriler incelendiğinde yeni başlayan öğretmenin öğrenci ihtiyaçları konusunda farkındalık sahibi oldukları sonucuna varılmıştır. Sistem içinde teknoloji kullanımı pek fazla mümkün olmamakla birlikte, ulusal giriş sınavları için öğretmen ve öğrencilerin müfredat içinde belirlenen konuları takip etmesi gerekmektedir. Pek çok öğrenci bu sistemi bir yarış olarak görmektedir ve aileleri de aynı şekilde onları iyi üniversitelerde görmek istemektedir. Sistem kendi içinde her zaman daha iyi şeyler yapılabilir fikriyle eleştirmektedir ve var olan sistemler içindeki yerini almak için sürekli güncelleştirme yapmaktadır. Anahtar Kelimeler: öğretmen ihtiyaçları, dijital çağ, 4.0 web teknolojileri Abstract Education is a multi-faced system with its varied participants. The participants of the system are not only people but also the politic and economic elements. As a source of information teachers are not the only source but now smart technological elements and digital platforms are also the source of information. Teachers and education policies are the fundamentals of the education system however the students can also be considered as the part of these fundamentals. The related data is collected via semi-instructed interviews. The ones which are easy to reach and volunteer are chosen in the process of data collection and that's why the study is designed as phenomenological study design. The data analyzed and it is seen that the novice teachers have the awareness of the needs of the students. It is not much possible to use the technological elements in the system because the students need to follow the course catalogue to be successful ın the national entrance exam. Many students consider the process as a race and families are also want them to be in good universities that is why they don't consider technology as a key matter. The system is considered to be better and the updates are being done continuously in order to keep the rhythm with the developing technologies.

EDUCATION 4.0 IN A SIMPLE WAY (Atena Editora)

Atena Editora

We are in a time when almost everyone talks about the 4th. Industrial Revolution(4RI), also known as Industry 4.0. The 4RI is transforming productive, economic and commercial relations; These changes are even seen in educational environments, forcing a review of teaching methods and the learning process. These needs and changes that education has to cover is what is known as Education 4.0. Education 4.0 is a response to the need for technological evolution that the 4RI means, where humans and technology are aligned to allow new possibilities. In the following writing the characteristics of Education 4.0 are mentioned.

e-Academia Journal

DR. YUNITA AWANG

The Industrial Revolution caused major changes in the economy and advancement in technology. Specifically, IR4.0 stimulates the development of Education 4.0, in which the use of information, internet and technology become part of the teaching and learning process allowing students to learn at any time through digital platforms. Promoting for Education 4.0 involved challenges particularly constant changes in the teaching and learning techniques, and the facilities to cater to the technology demands. This study attempts to assess perceived challenges towards Education 4.0 implementation among the academicians at a comprehensive university and to explore the relationship between gender and perceived challenges among them. Based on purposive sampling, online questionnaires were distributed via google form to a population of 352 academicians in the selected comprehensive university. Data gathered from 127 responses were analysed using SPSS. The findings indicate the majority of the respo...

Proceedings of the 8th UPI-UPSI International Conference 2018 (UPI-UPSI 2018)

Euis Kurniati

Proceedings of the 3rd International Conference on Education, Science, and Technology (ICEST 2019)

anas arfandi

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Education and Home

Education 4.0: rebooting phl teacher education.

vuukle comment

MANILA, Philippines — Education 4.0 is the new buzzword, and it is disrupting our traditional concept of schooling, teaching and learning. A new generation of learners has invaded our schools replacing the millennials — the Generation Z or the Internet Generation (iGen) learners who are not only tech-savvy, but also technology-dependent, practically born with a smartphone in their hands and regard technology as essential as air and water. They have never seen the world without the internet, and thus cannot imagine living without being connected. They are the true archetype of digital natives. They live and breathe technology. Growing up connected to the cyberworld using different devices enables them to process and absorb tons of information 24/7. They are social media addicts. The hyper-connected environment they grew up in taught them not only the skills, but also more interestingly, the habits to switch tasks effortlessly. Their minds are constantly flowing and moving in different directions. They can thrive in 4D simulated or augmented reality environments.

According to Dr. Darla Rothman, the brains of this internet generation are wired to perceive information visually because the region of their brain for visual ability is more developed due to constant exposure to fast-paced, sensory-laden multimedia environment. Their brain is wired to expect information immediately in bites and chunks, shortening their attention span. Rothman estimates that the average attention span of this generation in online platforms is eight seconds and, in the classroom, is seven to 10 minutes.The iGen learners favor storytelling, explainer videos, interactive games, collaborative projects, experiential learning and other forms of visualization. They are good at video blogging and know that they have the opportunity to be financially independent of their parents by being a social media influencer. They have access to technologies that enable them to be entrepreneurial. They can work and study at the same time. Climate change, ecology-related issues and healthy lifestyles are their preferred causes.

In 2018, the Philippines was ranked 57th of 79 participating countries in the Global Connectivity Index (GCI). We are the fastest-growing digital populations in the world with 63 percent of the population accessing the internet, spending an average of 10 hours a day. Digital 2019 reported that the Filipinos are the top internet users in the world with 47 percent of our online activities spent on social media. Along with this dramatically changed environment is the equally fascinating change in the preferences of today’s learners.

How then do we respond to the challenges of teaching these new kids on the block, the Filipino iGen learners in particular? There emerges now the need to have a national conversation contextualizing Education 4.0 vis-à-vis Industrial Revolution (IR) 4.0 where we see the digitalization of the way economy produces and exchanges goods and services using smart and autonomous systems fueled by data and machine learning.What we have in IR 4.0 is the expanding human-machine partnership giving birth to an innovation society which may render irrelevant the existing design of Philippine Education that was put in place to address the requirements of a mass economy or IR 2.0.

Our attention now shifts to Education 4.0, which puts premium on mobile learning, individualized learning playlist, flexible and customized curriculum and hands-on and practical application of knowledge.

Society will be de-schooled to give way to a diverse learning eco-system driven by learners and their interests and no longer will schools dominate decisions about what and how to learn. Credentials of mastery can be obtained from diverse providers and platforms. Teachers’ role will be challenged by other learning agents. The entry of iGen learners in our schools challenges us to imagine how education of the future would look like.

Are Philippine schools designed to cater to this new type of learners? Do we have the teachers that are fit for iGen learning requirements? Are Philippine teacher education institutions (TEIs) producing the competent teachers the country needs?

We need teachers who will not just be facilitators of learning, but also innovation catalysts. We definitely cannot future-proof our schools overnight. Nor can we immediately make innovators out of our teachers. The culture nor the system is simply not there yet. We must therefore undertake a major rebooting now to upgrade our education ecosystem.

The question now is how do we make teacher education future-proof?

We need to re-define even re-invent teacher education vis-à-vis the future.

As Rothman advised, teachers need to be provided with meaningful, tech-focused, professional development as they transition from a traditional learning model to one that is transformational.

The teacher education curriculum should be innovative enough to include, for example, a) coding and application development to equip our pre-service teachers with the skills needed to develop digital solutions to their teaching-learning problems; b) design thinking for innovation; and c) teaching applications that would work best in handling the “content of the future” using software, hardware, digital, technological and social media.

There is a need to build an education ecosystem that involves not only the schools to take care of the education of our children, but also a strong support from the business sector, the community and the parents. As the saying goes, “It takes a village to educate a child.”

We need to level up the technology infrastructure in the country to reach even the remotest barangay in the country for inclusive education to serve its purpose. Learners from these geographically-challenged areas must also benefit from Education 4.0. No one should be left behind.

We cannot continue doing more of the same things. The time is now to start the process of re-booting our education. We should stop playing catch up.

Ma. Antoinette C. Montealegre, D.A. is the officer-in-charge at the Office of the President of the Philippine Normal University and the concurrent Vice President for Academics.  - Ma. Antoinette C. Montealegre, D.A.

INTERNET GENERATION

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Teacher Education Institutions in the Philippines towards Education 4.0

Education must reflect the world it is training students for. Education 4.0 ensures that teaching-learning experiences will take advantage of the limitless opportunities created by advanced technology. This study determines the readiness of teacher education institutions in the Philippines for Education 4.0 in the areas of faculty, teaching and learning, infrastructure, and research as perceived by the administrators and faculty members of teacher education institutions in the Philippines. This study made use of survey questionnaire indicating the four parameters mentioned, and data were analysed using quantitative method. The findings of this study suggest that administrators and faculty members perceived that they are ready in terms of their skills in selecting and integrating digital resources for teaching and learning as they are also given capacity buildings through seminars and conferences related to technological literacy. However, they are neither skillful in using the learning management system and other online class modality; nor in the utilization of augmented reality, robotics, and digital enablers like 3D printing. This finding may be attributed to the unavailability and inaccessibility of digital infrastructure and virtual laboratories in most teacher education institutions. The respondents also disagreed that the teacher education institutions are ready in terms of research programs and initiatives for Education 4.0. Thus, there is a need for teacher education institutions to rethink infrastructure planning, redesign research initiatives, and strengthen teacher-training capabilities to be Education 4.0 ready.

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Investigating the Role of Education 4.0 in the Performance of HEIs

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education 4 0 essay

  • D. Sri Dhivya   ORCID: orcid.org/0000-0003-0277-1629 4 ,
  • A. Hariharasudan   ORCID: orcid.org/0000-0002-7938-9383 5 ,
  • E. Balamurali   ORCID: orcid.org/0000-0003-4280-2573 6 ,
  • Zdzislawa Dacko-Pikiewicz   ORCID: orcid.org/0000-0003-4542-5574 7 &
  • Janusz Michałek   ORCID: orcid.org/0000-0002-0773-9954 7  

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Integrating emerging technologies, such as artificial intelligence, big data, and the Internet of Things (IoT) into education is known as Education 4.0, revolutionizing Higher Education Institutions (HEIs). This transformation goes beyond the classroom and impacts the entire system, including student enrolment and retention. By adopting Education 4.0, institutions can improve their curriculum, teaching methods, and overall learning outcomes while increasing operational efficiency. However, this shift presents challenges, such as the need for institutions to reskill their workforce to keep up with the rapidly evolving technological landscape. This study aims to examine the effects of Education 4.0 on HEIs and assess its impact. The study’s methodology examines the impact of Education 4.0 on HEIs through survey-based quantitative research. The study assesses the effectiveness of Education 4.0 in various areas, such as psychological readiness, innovative pedagogical approaches and engagement and motivation, digital literacy, and learning outcomes in teaching and learning. The study is unique in its focus on implementing Education 4.0 in HEIs. The methodology used in this study involved survey research design, and institutions were selected based on a random sampling technique. The data was collected among students, faculty, and administrators of HEIs in the southern region of Tamil Nadu, India, through a questionnaire and analyzed using descriptive statistics. The results indicate that Education 4.0 significantly improves many aspects of HEIs. However, the study’s limitations highlight the need for further research to address gaps and expand on these findings.

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Dhivya, D.S., Hariharasudan, A., Balamurali, E., Dacko-Pikiewicz, Z., Michałek, J. (2024). Investigating the Role of Education 4.0 in the Performance of HEIs. In: Kot, S., Khalid, B., Haque, A.u. (eds) Corporate Practices: Policies, Methodologies, and Insights in Organizational Management. EEEU 2023. Springer Proceedings in Business and Economics. Springer, Singapore. https://doi.org/10.1007/978-981-97-0996-0_11

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An account of Jesus as a boy is decoded from an ancient papyrus scrap

The 1,600-year-old manuscript had sat unnoticed for decades at a German university. Experts say it may be the oldest written document detailing Jesus’ childhood.

education 4 0 essay

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Summary is AI-generated, newsroom-reviewed.

  • The 1,600-year-old manuscript had sat unnoticed for decades at a German university.
  • Experts say it may be the oldest written document detailing Jesus’ childhood.
  • The manuscript was previously deemed insignificant because of the clumsy writing.

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For decades, a clumsily written document sat unnoticed at a university library in Germany, believed to be nothing more than a very old, everyday note, such as a private letter or a shopping list. Now, more than a millennium and a half after it was written, researchers believe the papyrus fragment is no ordinary memo, but the oldest surviving written copy of a gospel detailing Jesus’ childhood.

Lajos Berkes from Humboldt University of Berlin and Gabriel Nocchi Macedo from the University of Liège in Belgium, two papyrologists, date it to the 4th or 5th century, according to a news release .

They deciphered the fragment and identified it as a passage from the Infancy Gospel of Thomas, a work that is apocryphal — or outside the accepted canon of scripture — and is believed to have been originally written in the 2nd century A.D. That makes it the oldest extant copy of that particular gospel.

The fragment is “of extraordinary interest for research,” Berkes said in the statement, noting it offers “new insights into the transmission of the text.” Nocchi Macedo said it confirms assessments that the Infancy Gospel of Thomas was originally written in Greek.

After researchers noticed the word “Jesus” in the document, they decoded it “letter by letter and quickly realized that it could not be an everyday document,” Berkes said. Key terms including “crowing” and “branch” allowed them to compare it to other early Christian texts and identify it as an early copy of the Infancy Gospel of Thomas. The manuscript’s clumsy writing was long seen as a sign that it was an insignificant document, but now researchers believe it was created as an exercise at a school or monastery.

Biblical apocrypha , from the Greek apokryphos, or “hidden,” are stories that did not make it into the Bible but were read widely in antiquity and the Middle Ages, the statement notes. While Christian sects disagree over the status and extent of the apocrypha, they have long been studied, providing context to understanding the backdrop to the New Testament, according to the Center for Christian Apologetics, Scholarship and Education in Australia.

Michael Zellmann-Rohrer, a papyrologist at Macquarie University in Sydney who studies ancient religion and magic, called the fragment’s decoding an “exciting find.”

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“Here we have one more witness to the diversity of Christian scripture before the development of a fixed canon,” he said in an email, noting it also offers “a detailed look at the shape in which one such noncanonical text was copied and read in Late Antiquity.”

Certainty is “difficult when faced with fragmentary texts like papyri,” he added, but called the proposed identification “highly probable.”

He notes that while the birth of Jesus is already recounted in the canonical gospels, this is the “earliest manuscript record that attests the childhood of Jesus in detail.”

The words on the fragment are believed to be part of a story in which a 5-year-old Jesus is playing near a stream and molding clay that he finds in the mud into sparrows. When Joseph scolds him and asks him why he is doing this on the Sabbath, or the day of rest, Jesus claps his hands and the figures come to life.

Zellmann-Rohrer said the episode’s playfulness, the claim of Jesus creating of life from an inanimate substance, and “the texture of the relationship between Jesus and Joseph” depicted adds “significantly to the picture of the childhood of Jesus that we get from the canonical gospels.”

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NEET 2024: Prime accused admits to arranging exam papers for 4 candidates

Yadvendu claimed that he demanded rs 40 lakh from each aspirant, including his nephew anurag yadav, for providing the leaked question paper on may 4, a day before the exam.

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Even 0.001% negligence must be dealt with: sc to nta on neet irregularities, neet-ug 2024-25: record 24 lakh applications received from candidates, neet ug 2024 row: sc verdict proves issues in exam, says alakh pandey, 'if you can stop war, why not neet paper leaks' rahul gandhi asks pm modi, neet-ug 2024 row deepens as 4 arrested confess to question paper leak, govt to form high-level committee to improve functioning of nta: pradhan, 'ugc-net paper leaked on dark net': education minister on exam row, ugc-net cancelled to protect students' interests: education ministry, no complaints against ugc-net; cancelled to protect students: officials, neet ug 2024: fresh admit cards for 1563 candidates released by nta.

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First Published: Jun 20 2024 | 10:02 PM IST

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education 4 0 essay

Undergraduate Admission

Application requirements & enhancements.

Two students working in a lab on a project

Our admission counselors review each application carefully, taking into consideration your academic background, life experiences and interests. We don’t have a minimum test score or GPA range to gauge your potential for admission, but there are some things that can make you a stronger candidate.

Required for admission consideration

We look for students who have been successful in a variety of challenging courses, especially those that are above and beyond what’s required for graduation. And we understand every school is different, so we evaluate your transcript specifically against your high school's curriculum.

Prior to high school graduation, we require you to complete a minimum of:

  • English: 4 years
  • Math: 3 years
  • Science: 3 years (2 must be laboratory science)
  • Social studies: 3 years
  • Foreign language: 2 years

If you're interested in engineering or the sciences, we recommend an additional year of math and laboratory science. Leaning more toward the liberal arts? We’d suggest another year of social studies and foreign language.

Application essay

All first-year students must complete an essay via the Common App or Coalition with Scoir. What you share in your essay is completely up to you—it should be about conveying who you are to the admission staff. No matter the topic, personalize it. Add a part of you into the piece, and make it genuine.

Arts Supplement Required for music majors and those who are pursing a Arts Achievement Scholarship in either music or art studio

Applicants who are required to submit an Arts Supplement will see this required checklist item on their applicant status portal. Students must upload their portfolio materials using the portfolio updater prior to completing the Arts Supplement. You can access the portfolio uploader by logging into your applicant portal using your CWRU Network ID and clicking Edit Portfolio.

The Arts Supplement is optional for all other applicants. (More on that below.)

Opportunities to enhance your application

We understand there may be more you want to share with us than can fit neatly on the Common App or Coalition with Scoir. Though not required as part of their application, some students choose to share additional information that may possibly strengthen their application and help us get to know them better. We welcome you to share such information with us.

Optional ways to enhance your application include the following:

Test-optional policy

Case Western Reserve University is test-optional.  Read about our test-optional policy .

We “superscore” our students’ test results, which means we take your best scores on each section of the SAT and ACT. If you took a test more than once, you will be evaluated on the highest score you received in each individual section of the exam.

Here’s a look at admitted student statistics for the Class of 2025:

Middle 50% 

  • SAT Total: 1420-1510
  • ACT Composite: 32-35
  • Unweighted GPA: 3.6–4.0
  • Test optional: 42%

Ordinarily, scores for standardized tests taken in November of your senior year arrive in time for Early Action or Early Decision I deadlines, and scores for tests taken in January arrive in time for Early Decision II or Regular Decision consideration.

To ensure your application can be fully reviewed in time for your chosen decision plan, you should take tests by the following dates:

  • Nov. 30 : Early Action, Early Decision I and Pre-Professional Scholars Program applicants
  • Dec. 31 : Early Decision II and Regular Decision applicants

Share your talents

Arts Supplements are required for music and music education majors and available to all applicants. If you intend to submit an arts supplement, be sure to indicate this on your application.

The arts supplement is due 15 days after the application deadline and can be completed via your applicant portal .  For detailed information:

Scholarship Audition and Portfolio Requirements

  • Prepare two contrasting monologues, one Shakespeare and one contemporary, not to exceed a total time of four minutes. You may also prepare 16 bars of any song, but this is not required. If possible, please present a headshot and resume at the audition.

A portfolio presentation is needed for the directing concentration. Your portfolio should consist of the following:

  • A one-page resume documenting your theater experience (directing, acting, playwriting, design, stage management, etc.).
  • A one- to two- page director’s concept for a published play or musical that you would be interested in directing, detailing your vision for the show (characters, moods and tones, visual aspects) in addition to what you would want the audience to take away from the production in terms of its central themes and ideas.
  • Production photos from previous projects you have directed (if applicable, not required).
  • You should be prepared to speak about your interest and passion for directing as well as your previous directing and/or theater experience.

Dramatic Writing/Playwriting

  • Submit a 20-page sample of your work in either playwriting or screenwriting (or both) at least one week before the interview date. This can include either an excerpt from a full-length work or a combination of shorter pieces, such as 10-minute plays or short-film scripts. While dramatic writing is preferred, you may also submit other examples of your creative writing, such as short stories, poetry, essays, etc.

Stage Management

  • Bring your stage management binders, copies of scripts you have worked on (with cues written in), paperwork related to the show, and any other evidence of skills related to stage management such as organization, managing/coordinating large groups of people, multitasking and communication.
  • A one-page resume of experience in theater is required. You may also include experience in a related field, such as art, architecture, graphics or photography. Additionally, a statement of intent—even if that statement is exploratory—should be provided. Other materials may include a portfolio demonstrating skills in theater (renderings, sketches, paperwork, scale drawings, production photos, etc.) and related areas (artwork, photography, drawing, drafting, computer graphics, etc.). The portfolio may be in scrapbook format. Art projects or model-making could substitute or be included with the other requirements. The material should be organized into some kind of cohesive presentation, with identifying labels for references. The interviewer will retain a copy of your resume but will not keep your portfolio. Portfolio is for presentation purposes only.
  • Submit a video and complete an online questionnaire for pre-screening by dance department faculty. The video submission should be 90 seconds to three minutes in length, and you should be clearly visible. Do not submit ensemble footage. Video may be from technique class or performance.
  • Submit a portfolio PowerPoint consisting of 24 pieces of your work. Each image credit line should include the name of the piece, the dimensions, the material, media and the date completed. (For example: Self-Portrait, 18” x 24”, media soft pastel on paper, fall 2021.) If you are showing three-dimensional work, i.e. sculpture or pottery, you may want to show two different views, front and side, etc. You may also want to choose to photograph a specific detail.
  • Autobiography : A short (250-word) essay, citing your course of study in the visual arts. Include any special out-of-school activities, i.e., art camp, working as a teaching assistant doing creative activities, or private art lessons. Describe both your junior high and high school art experiences, courses that you took, and subjects that you studied.
  • Program of study : A separate, short (250-word) essay of what you hope to gain participating in our program in Art History and Art. You may want to consult the Art History and Art website for courses that are available for you to take.

Tell us more about yourself

Additional materials can be shared through a form on your applicant portal. You can use this opportunity to share videos, web links, PDFs, documents, photos and more.

Some students use this as an opportunity to add additional context to their application with materials like:

  • Additional letters of recommendation
  • Research abstracts
  • ACT writing tests
  • Schoolhouse.world tutor transcripts
  • Predicted IB results
  • Though not all may be eligible for college credit at CWRU, these test scores can still enhance your application. You can send scores directly to us or self-report them via your portal.

Anything you have that can help us know you better and understand the contributions you can make to our campus are welcome and appreciated.  

IMAGES

  1. Understanding Education 4.0: The Machine Learning-Driven Future Of

    education 4 0 essay

  2. (PDF) EDUCATION 4.0: DEFINING THE TEACHER, THE STUDENT, AND THE SCHOOL

    education 4 0 essay

  3. Reskilling Revolution

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  4. Education 4.0

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  5. The three critical skillsets cultivated by Education 4.0

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  6. SOLUTION: Essay on importance of education

    education 4 0 essay

VIDEO

  1. ИГОРЬ РЕМОРЕНКО

  2. Education 4.0 technologies

  3. education 4.0

  4. Education 4.0

  5. Motivation #motivation #education4.0 #hardwork #smartwork #education

  6. In Conversation Episode 40: Dr Eric Bakama

COMMENTS

  1. Defining Education 4.0: A Taxonomy for the Future of Learning

    This document unifies the World Economic Forum's broader Education 4.0 initiative behind a common foundation and understanding of how to reimagine education systems, and serves as an instrument to facilitate that transformation. The Education 4.0 learning taxonomy presents a comprehensive set of skills, attitudes, and values to prepare young ...

  2. PDF Defining Education 4.0: A Taxonomy for the Future of Learning

    Defining Education 4.0: A Taxonomy for the Future of Learning 5 Building on this work, Defining Education 4.0: A Taxonomy for the Future of Learning is an attempt at clearly spelling out - in a practical and accessible format - these abilities, skills, attitudes and their associated definitions. In particular, the Education 4.0 Taxonomy is ...

  3. The future of learning: AI is revolutionizing education 4.0

    With increasing interest in AI and education, the Education 4.0 Alliancesought to understand the current state and future promises of the technology for education. The latest report - Shaping the Future of Learning: The Role of AI in Education 4.0- shows four key promises that have emerged for AI to enable Education 4.0: 1.

  4. Understanding Education 4.0: The Machine Learning-Driven ...

    Education 4.0 is a technique of learning that is connected with the fourth industrial revolution and focuses on transforming the future of education through advanced technology and automation ...

  5. (PDF) Education 4.0: The Concept, Skills, and Research

    Most researchers outline numerous technical, communication, digital, and cognitive skills as a skillset of Industry 4.0. Teaching and Learning in Education 4.0. The traditional pedagogy or face-to ...

  6. Digital transformation in education: A systematic review of education 4.0

    In this study, the concept of Education 4.0 is examined and possible changes in known education systems are highlighted. The aim of this paper is to determine current research topics, explore knowledge gaps, and propose future directions in this field by reviewing the published literature on Education 4.0.

  7. Transformation or evolution?: Education 4.0, teaching and learning in

    ABSTRACT. This paper, originally written just before the outbreak of COVID-19, will provide a review of Education 4.0 in a select range of UK and international higher education providers and offer an initial discussion of the role and importance of digital personal assistants and online and lifelong learning in delivering world-class learning and teaching.

  8. The core components of education 4.0 in higher education: Three case

    The proposed concept of Education 4.0 in higher education is: Education 4.0 is the current period in which Higher Education institutions apply new learning methods, innovative didactic and management tools, and smart and sustainable infrastructure mainly complemented by new and emerging ICTs to improve knowledge generation and information ...

  9. Components of Education 4.0 in 21st Century Skills Frameworks ...

    Responsive educational proposals to develop skills to meet the demands of Industry 4.0 have become imperative to guarantee inclusive, equitable, and quality education and promote lifelong learning opportunities for all, also reducing the negative impact of COVID-19 and the major post-pandemic social issues. This article analyzes which components of Education 4.0 have been considered in 21st ...

  10. PDF May the Fourth Be with You: Creating Education 4.0

    Part 1: Tracking Change. One way of looking back for Higher Education is to consider the developments of the World Wide Web. The Web started off as transmissive (1.0), then social (2.0), and 3.0 (semantic). The big change from Web 1.0 to 2.0 was not the technology but in the way that it was used.

  11. Frontiers

    The paper explored whether Education 4.0 is a sufficient innovative, and disruptive educational trend to promote sustainable open education for higher education institutions (HEIs). To investigate whether this is the case, the paper reviewed published journal articles that provide real-world, empirical applications of Education 4.0 in the higher education (HE) sector that are intended to ...

  12. Reskilling Revolution

    Education 4.0. Education 4.0 represents the set of work focused on transforming childhood education. It is based on a framework developed by leading experts, practitioners and employers that outlines eight transformations for learning content and delivery in primary and secondary education to better prepare the next generation for the future of ...

  13. [PDF] Essence of Education 4.0

    Education is rapidly evolving in response to the changes in the society. Today literacy is significantly fueled by media, Internet, and social media technologies. Education 4.0 seeks to align with Industry 4.0 and prepare students for the next industrial revolution. Universities should be at forefront of innovation and knowledge creation to be relevant in the new age of Education 4.0.

  14. The three critical skillsets cultivated by Education 4.0

    Problem-solving, collaboration and adaptability are the three critical skills that Education 4.0 must impart to students. Education 4.0reimagines education as an inclusive, lifelong experience that places the responsibility for skill-building on the learner, with teachers and mentors acting as facilitators and enablers.

  15. Everything You Need to Know About Education 4.0

    Education 4.0 is a desired approach to learning that aligns itself with the emerging fourth industrial revolution. This industrial revolution focuses on smart technology, artificial intelligence, and robotics; all of which now impact our everyday lives. For universities to continue to produce successful graduates, they must prepare their ...

  16. Education 4.0 Made Simple: Ideas For Teaching

    Figure 1: Top 10 Skills in 2020. Figure 2: Strategies to Support SEL. Education 4.0 Made Simple: Ideas For T eaching 95. re ect and share contents, links, audio, video and pictures. Figure 6 shows ...

  17. Education 4.0

    Education 4.0 … the future of learning will be dramatically different, in school and throughout life. January 24, 2017. Global connectivity, smart machines, and new media are just some of the drivers reshaping how we think about work, what constitutes work, and how we learn and develop the skills to work in the future. The concept of a "100 ...

  18. Why Higher Education Institutions Should Focus on Education 4.0

    Major trends of Education 4.0 . We have tried to summarise the major trends of Education 4.0 here below. (i) A more personalized learning. Education 4.0 appreciates the individuality of every single student and their own pace of learning. Having a personalized way of teaching will have a greater impact on students to achieve their outcomes easily.

  19. Education 4.0 and Teachers: Challenges, Risks and Benefits

    The research data of the present study demonstrate the positive attitude of most of the participants towards technology and the benefits of Education 4.0 for all those involved in education the answers of the participating teachers (the average value ranges from 3.0 (enough) to 4.1 (very much) with a total value of 3.7 (very much): better ...

  20. Education 4.0: Rebooting Phl teacher education

    July 28, 2019 | 12:00am. MANILA, Philippines — Education 4.0 is the new buzzword, and it is disrupting our traditional concept of schooling, teaching and learning. A new generation of learners ...

  21. PDF Strengths and Weaknesses of Education 4.0 in the Higher Education

    According to Dunwill (2016), education 4.0 is defined as the use of technology in the teaching and learning contexts. This is because, technology enable the human-machine interface to look more universal that contributes to quick future life and work, thus, education 4.0 is much needed. The implementation of education 4.0 is necessary as it is a

  22. Teacher Education Institutions in the Philippines towards Education 4.0

    The respondents also disagreed that the teacher education institutions are ready in terms of research programs and initiatives for Education 4.0. Thus, there is a need for teacher education institutions to rethink infrastructure planning, redesign research initiatives, and strengthen teacher-training capabilities to be Education 4.0 ready.

  23. Investigating the Role of Education 4.0 in the Performance of HEIs

    2.6 Statement of the Problem. Education 4.0 has garnered significant interest across various schools and Higher Education Institutions (HEIs). However, limited research exists, particularly in the southern region of Tamil Nadu, regarding its implementation and potential to enhance HEIs performance among students, faculty and administrators.

  24. Education 4.0

    Education 4.0 - Free download as Word Doc (.doc / .docx), PDF File (.pdf), Text File (.txt) or read online for free. Education 4.0

  25. Newly deciphered papyrus manuscript details Jesus Christ's childhood

    June 13, 2024 at 4:35 a.m. EDT A portion of the painting "The Holy Family" (about 1820) by Joseph Paelinck depicts the baby Jesus held by Mary, left, and her mother Anne. (Joseph Paelinck/J ...

  26. NEET 2024: Prime accused admits to arranging exam papers for 4

    NEET 2024: Prime accused admits to arranging exam papers for 4 candidates ... ALSO READ: 'UGC-NET paper leaked on dark net': Education minister on exam row. ... Even 0.001% negligence must be dealt with: SC to NTA on NEET irregularities. NEET-UG 2024-25: Record 24 lakh applications received from candidates ...

  27. Application Requirements & Enhancements

    Application essay All first-year students must complete an essay via the Common App or Coalition with Scoir. ... Middle 50% SAT Total: 1420-1510 ACT Composite: 32-35 Unweighted GPA: 3.6-4.0 Test optional: 42% Timing Ordinarily, scores for standardized tests taken in November of your senior year arrive in time for Early Action or Early ...