Last Visit: 31-Dec-99 18:00 Last Update: 27-Jun-24 5:18 | | | Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages. ![what are the steps in problem solving in programming what are the steps in problem solving in programming](https://pubads.g.doubleclick.net/gampad/jump?iu=/6839/lqm.codeproject.site/Programming-LanguagesPython&sz=300x250&c=655950) Tutorial PlaylistProgramming tutorial, your guide to the best backend languages for 2024, an ultimate guide that helps you to start learn coding 2024, what is backend development: the ultimate guide for beginners, all you need to know for choosing the first programming language to learn, here’s all you need to know about coding, decoding, and reasoning with examples, understanding what is xml: the best guide to xml and its concepts., an ultimate guide to learn the importance of low-code and no-code development, top frontend languages that you should know about, top 75+ frontend developer interview questions and answers, the ultimate guide to learn typescript generics, the most comprehensive guide for beginners to know ‘what is typescript’. The Ultimate Guide on Introduction to Competitive Programming Top 60+ TCS NQT Interview Questions and Answers for 2024Most commonly asked logical reasoning questions in an aptitude test, everything you need to know about advanced typescript concepts, an absolute guide to build c hello world program, a one-stop solution guide to learn how to create a game in unity, what is nat significance of nat for translating ip addresses in the network model, data science vs software engineering: key differences, a real-time chat application typescript project using node.js as a server, what is raspberry pi here’s the best guide to get started, what is arduino here’s the best beginners guide to get started, arduino vs. raspberry pi: which is the better board, the perfect guide for all you need to learn about mean stack, software developer resume: a comprehensive guide, here’s everything all you need to know about the programming roadmap, an ultimate guide that helps you to develop and improve problem solving in programming, the top 10 awesome arduino projects of all time, roles of product managers, pyspark rdd: everything you need to know about pyspark rdd, wipro interview questions and answers that you should know before going for an interview, how to use typescript with nodejs: the ultimate guide, what is rust programming language why is it so popular, software terminologies, an ultimate guide that helps you to develop and improve problem solving in programming. Lesson 27 of 34 By Hemant Deshpande ![An Ultimate Guide That Helps You to Develop and Improve Problem Solving in Programming An Ultimate Guide That Helps You to Develop and Improve Problem Solving in Programming](https://i.ytimg.com/vi/-c5XAmA5Oc4/hqdefault.jpg) Table of ContentsCoding and Programming skills hold a significant and critical role in implementing and developing various technologies and software. They add more value to the future and development. These programming and coding skills are essential for every person to improve problem solving skills. So, we brought you this article to help you learn and know the importance of these skills in the future. Want a Top Software Development Job? Start Here!![what are the steps in problem solving in programming Want a Top Software Development Job? Start Here!](https://www.simplilearn.com/ice9/banners/free_resources_banners/lead_banners/Image_FSD_Mean_Stack.png) Topics covered in this problem solving in programming article are: - What is Problem Solving in Programming?
- Problem Solving skills in Programming
- How does it impact your career ?
- Steps involved in Problem Solving
- Steps to improve Problem Solving in programming
What is Problem Solving in Programming?Computers are used to solve various problems in day-to-day life. Problem Solving is an essential skill that helps to solve problems in programming. There are specific steps to be carried out to solve problems in computer programming, and the success depends on how correctly and precisely we define a problem. This involves designing, identifying and implementing problems using certain steps to develop a computer. When we know what exactly problem solving in programming is, let us learn how it impacts your career growth. How Does It Impact Your Career?Many companies look for candidates with excellent problem solving skills. These skills help people manage the work and make candidates put more effort into the work, which results in finding solutions for complex problems in unexpected situations. These skills also help to identify quick solutions when they arise and are identified. People with great problem solving skills also possess more thinking and analytical skills, which makes them much more successful and confident in their career and able to work in any kind of environment. The above section gives you an idea of how problem solving in programming impacts your career and growth. Now, let's understand what problem solving skills mean. Problem Solving Skills in ProgrammingSolving a question that is related to computers is more complicated than finding the solutions for other questions. It requires excellent knowledge and much thinking power. Problem solving in programming skills is much needed for a person and holds a major advantage. For every question, there are specific steps to be followed to get a perfect solution. By using those steps, it is possible to find a solution quickly. The above section is covered with an explanation of problem solving in programming skills. Now let's learn some steps involved in problem solving. Steps Involved in Problem SolvingBefore being ready to solve a problem, there are some steps and procedures to be followed to find the solution. Let's have a look at them in this problem solving in programming article. Basically, they are divided into four categories: - Analysing the problem
- Developing the algorithm
- Testing and debugging
Analysing the ProblemEvery problem has a perfect solution; before we are ready to solve a problem, we must look over the question and understand it. When we know the question, it is easy to find the solution for it. If we are not ready with what we have to solve, then we end up with the question and cannot find the answer as expected. By analysing it, we can figure out the outputs and inputs to be carried out. Thus, when we analyse and are ready with the list, it is easy and helps us find the solution easily. Developing the AlgorithmIt is required to decide a solution before writing a program. The procedure of representing the solution in a natural language called an algorithm. We must design, develop and decide the final approach after a number of trials and errors, before actually writing the final code on an algorithm before we write the code. It captures and refines all the aspects of the desired solution. Once we finalise the algorithm, we must convert the decided algorithm into a code or program using a dedicated programming language that is understandable by the computer to find a desired solution. In this stage, a wide variety of programming languages are used to convert the algorithm into code. Testing and DebuggingThe designed and developed program undergoes several rigorous tests based on various real-time parameters and the program undergoes various levels of simulations. It must meet the user's requirements, which have to respond with the required time. It should generate all expected outputs to all the possible inputs. The program should also undergo bug fixing and all possible exception handling. If it fails to show the possible results, it should be checked for logical errors. Industries follow some testing methods like system testing, component testing and acceptance testing while developing complex applications. The errors identified while testing are debugged or rectified and tested again until all errors are removed from the program. The steps mentioned above are involved in problem solving in programming. Now let's see some more detailed information about the steps to improve problem solving in programming. Steps to Improve Problem Solving in ProgrammingRight mindset. The way to approach problems is the key to improving the skills. To find a solution, a positive mindset helps to solve problems quickly. If you think something is impossible, then it is hard to achieve. When you feel free and focus with a positive attitude, even complex problems will have a perfect solution. Making Right DecisionsWhen we need to solve a problem, we must be clear with the solution. The perfect solution helps to get success in a shorter period. Making the right decisions in the right situation helps to find the perfect solution quickly and efficiently. These skills also help to get more command over the subject. Keeping Ideas on TrackIdeas always help much in improving the skills; they also help to gain more knowledge and more command over things. In problem solving situations, these ideas help much and help to develop more skills. Give opportunities for the mind and keep on noting the ideas. Learning from FeedbacksA crucial part of learning is from the feedback. Mistakes help you to gain more knowledge and have much growth. When you have a solution for a problem, go for the feedback from the experienced or the professionals. It helps you get success within a shorter period and enables you to find other solutions easily. Asking QuestionsQuestions are an incredible part of life. While searching for solutions, there are a lot of questions that arise in our minds. Once you know the question correctly, then you are able to find answers quickly. In coding or programming, we must have a clear idea about the problem. Then, you can find the perfect solution for it. Raising questions can help to understand the problem. These are a few reasons and tips to improve problem solving in programming skills. Now let's see some major benefits in this article. - Problem solving in programming skills helps to gain more knowledge over coding and programming, which is a major benefit.
- These problem solving skills also help to develop more skills in a person and build a promising career.
- These skills also help to find the solutions for critical and complex problems in a perfect way.
- Learning and developing problem solving in programming helps in building a good foundation.
- Most of the companies are looking for people with good problem solving skills, and these play an important role when it comes to job opportunities
Don't miss out on the opportunity to become a Certified Professional with Simplilearn's Post Graduate Program in Full Stack Web Development . Enroll Today! Problem solving in programming skills is important in this modern world; these skills build a great career and hold a great advantage. This article on problem solving in programming provides you with an idea of how it plays a massive role in the present world. In this problem solving in programming article, the skills and the ways to improve more command on problem solving in programming are mentioned and explained in a proper way. If you are looking to advance in your career. Simplilearn provides training and certification courses on various programming languages - Python , Java , Javascript , and many more. Check out our Post Graduate Program in Full Stack Web Development course that will help you excel in your career. If you have any questions for us on the problem solving in programming article. Do let us know in the comments section below; we have our experts answer it right away. Find our Full Stack Developer - MERN Stack Online Bootcamp in top cities:Name | Date | Place | |
---|
| Cohort starts on 9th Jul 2024, Weekend batch | Your City | | | Cohort starts on 30th Jul 2024, Weekend batch | Your City | |
About the Author![what are the steps in problem solving in programming Hemant Deshpande](https://www.simplilearn.com/ice9/free_resources_article_thumb/hemant_v1.jpg) Hemant Deshpande, PMP has more than 17 years of experience working for various global MNC's. He has more than 10 years of experience in managing large transformation programs for Fortune 500 clients across verticals such as Banking, Finance, Insurance, Healthcare, Telecom and others. During his career he has worked across the geographies - North America, Europe, Middle East, and Asia Pacific. Hemant is an internationally Certified Executive Coach (CCA/ICF Approved) working with corporate leaders. He also provides Management Consulting and Training services. He is passionate about writing and regularly blogs and writes content for top websites. His motto in life - Making a positive difference. Recommended Resources![what are the steps in problem solving in programming Your One-Stop Solution to Understand Coin Change Problem](https://i.ytimg.com/vi/WNv6T1uez6U/hqdefault.jpg) Your One-Stop Solution to Understand Coin Change Problem ![what are the steps in problem solving in programming Combating the Global Talent Shortage Through Skill Development Programs](https://www.simplilearn.com/ice9/ebooks/Ebook_skill_development_programs.jpg) Combating the Global Talent Shortage Through Skill Development Programs ![what are the steps in problem solving in programming What Is Problem Solving? Steps, Techniques, and Best Practices Explained](https://www.simplilearn.com/ice9/free_resources_article_thumb/Upskilling_Tips_For_Adult_Learners.jpg) What Is Problem Solving? Steps, Techniques, and Best Practices Explained ![what are the steps in problem solving in programming One Stop Solution to All the Dynamic Programming Problems](https://i.ytimg.com/vi/yfTlyYTnfKM/hqdefault.jpg) One Stop Solution to All the Dynamic Programming Problems ![what are the steps in problem solving in programming The Ultimate Guide on Introduction to Competitive Programming](https://i.ytimg.com/vi/cAYoMaoNSvo/hqdefault.jpg) The Ultimate Guide to Top Front End and Back End Programming Languages for 2021 - PMP, PMI, PMBOK, CAPM, PgMP, PfMP, ACP, PBA, RMP, SP, and OPM3 are registered marks of the Project Management Institute, Inc.
UNIT 1: How to Think Like an EngineerLearning objectives. - Explain what we mean by “Computational Thinking”.
- Describe the problem being solved in a computational algorithm.
- Explain the process for generating computational algorithms.
- Generate and test algorithms to solve computational problems.
- Evaluate computational algorithms for exactness, correctness, termination, generalizability and understandability.
- Explain the role of programming in the field of Informatics.
IntroductionThe goal of this book is to teach you to solve computational problems and to think like an engineer. Computational problems are problems that can be solved by the use of computations (a computation is what you do when you calculate something). Engineers are people who solve problems – they invent, design, analyze, build and test “things” to fulfill objectives and requirements. The single most important skill for you to learn is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. This book strives to prepare you to write well-designed computer programs that solve interesting problems involving data. Computational Thinking![what are the steps in problem solving in programming computational thinking chart](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232232/image3.jpg) Figure 1: “The seven components to computational thinking”(www.ignitemyfutureinschool.org/about) Computational Thinking is the thought processes involved in understanding a problem and expressing its solution in a way that a computer can effectively carry out. Computational thinking involves solving problems, designing systems, and understanding human behavior (e.g. what the user needs or wants) – thinking like an engineer. Computational thinking is a fundamental skill for everyone, not just for programmers because computational thinking is what comes before any computing technology. [1] Computer science is the study of computation — what can be computed and how to compute it whereas computational thinking is: Conceptualizing , not programming. Computer science is not only computer programming. Thinking like a computer scientist means more than being able to program a computer. It requires thinking at multiple levels of abstraction; Fundamental , not rote skill. A fundamental skill is something every human being must know to function in modern society. Rote means a mechanical routine; A way that humans, not computers, think . Computational thinking is a way humans solve problems; it is not trying to get humans to think like computers. Computers are dull and boring; humans are clever and imaginative. We humans make computers exciting. Equipped with computing devices, we use our cleverness to tackle problems we would not dare take on before the age of computing and build systems with functionality limited only by our imaginations; Complements and combines mathematical and engineering thinking . Computer science inherently draws on mathematical thinking, given that, like all sciences, its formal foundations rest on mathematics. Computer science inherently draws on engineering thinking, given that we build systems that interact with the real world; Ideas , not artifacts. It’s not just the software and hardware artifacts we produce that will be physically present everywhere and touch our lives all the time, it will be the computational concepts we use to approach and solve problems, manage our daily lives, and communicate and interact with other people; For everyone, everywhere . Computational thinking will be a reality when it is so integral to human endeavors it disappears as an explicit philosophy. [2] ![what are the steps in problem solving in programming](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232235/Areyouhappy.jpg) Figure 2 “Are you happy?” by Typcut http://www.typcut.com/headup/are-you-happy An algorithm specifies a series of steps that perform a particular computation or task. Throughout this book we’ll examine a number of different algorithms to solve a variety of computational problems. Algorithms resemble recipes. Recipes tell you how to accomplish a task by performing a number of steps. For example, to bake a cake the steps are: preheat the oven; mix flour, sugar, and eggs thoroughly; pour into a baking pan; set the timer and bake until done. However, “algorithm” is a technical term with a more specific meaning than “recipe”, and calling something an algorithm means that the following properties are all true: - An algorithm is an unambiguous description that makes clear what has to be implemented in order to solve the problem. In a recipe, a step such as “Bake until done” is ambiguous because it doesn’t explain what “done” means. A more explicit description such as “Bake until the cheese begins to bubble” is better. In a computational algorithm, a step such as “Choose a large number” is vague: what is large? 1 million, 1 billion, or 100? Does the number have to be different each time, or can the same number be used again?
- An algorithm expects a defined set of inputs. For example, it might require two numbers where both numbers are greater than zero. Or it might require a word, or a list customer names.
- An algorithm produces a defined set of outputs. It might output the larger of the two numbers, an all-uppercase version of a word, or a sorted version of the list of names.
- An algorithm is guaranteed to terminate and produce a result, always stopping after a finite time. If an algorithm could potentially run forever, it wouldn’t be very useful because you might never get an answer.
- Must be general for any input it is given. Algorithms solve general problems (determine if a password is valid); they are of little use if they only solve a specific problem (determine if ‘comp15’ is a valid password)
- It is at the right level of detail…..the person or device executing the instruction know how to accomplish the instruction without any extra information.
Once we know it’s possible to solve a problem with an algorithm, a natural question is whether the algorithm is the best possible one. Can the problem be solved more quickly or efficiently? The first thing you need to do before designing an algorithm is to understand completely the problem given. Read the problem’s description carefully, then read it again. Try sketching out by hand some examples of how the problem can be solved. Finally consider any special cases and design your algorithm to address them. An algorithm does not solve a problem rather it gives you a series of steps that, if executed correctly, will result in a solution to a problem. An Example AlgorithmLet us look at a very simple algorithm called find_max. Problem : Given a list of positive numbers, return the largest number on the list. Inputs : A list of positive numbers. This list must contain at least one number. (Asking for the largest number in a list of no numbers is not a meaningful question.) Outputs : A number, which will be the largest number in the list. Algorithm : - Accept a list of positive numbers; set to nums_list
- Set max_number to 0.
- If the number is larger, set max_number to the larger number.
- max_number is now set to the largest number in the list of positive numbers, nums_list.
Does this meet the criteria for being an algorithm? - Is it unambiguous? Yes. Each step of the algorithm consists of uncomplicated operations, and translating each step into programming code is straight forward.
- Does it have defined inputs and outputs? Yes.
- Is it guaranteed to terminate? Yes. The list nums_list is of finite length, so after looking at every element of the list the algorithm will stop.
- Is it general for any input? Yes. A list of any set of positive numbers works.
- Does it produce the correct result? Yes. When tested, the results are what are expected
![what are the steps in problem solving in programming Figure 3: Example Algorithm](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232237/Screen-Shot-2018-07-17-at-8.43.09-AM.png) Figure 3: Example Algorithm How do we know if an algorithm is unambiguous, correct, comes to an end, is general AND is at the right level of detail? We must test the algorithm. Testing means verifying that the algorithm does what we expect it to do. In our ‘bake a cake’ example we know our algorithm is ‘working’ if, in the end, we get something that looks, smells and tastes like a cake. Verifying your Algorithm![what are the steps in problem solving in programming](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232242/keyboard-597007_1920.jpg) Figure 3 “ Keyboard ” by Geralt is licensed under CC 2 Your first step should be to carefully read through EACH step of the algorithm to check for ambiguity and if there is any information missing. To ensure that the algorithm is correct, terminates and is general for any input we devise ‘test cases’ for the algorithm. A test case is a set of inputs, conditions, and expected results developed for a particular computational problem to be solved. A test case is really just a question that you ask of the algorithm (e.g. if my list is the three numbers 2, 14, and 11 does the algorithm return the number 14?). The point of executing the test is to make sure the algorithm is correct, that it terminates and is general for any input. Good (effective) test cases: - are easy to understand and execute
- are created with the user in mind (what input mistakes will be made? what are the preconditions?)
- make no assumptions (you already know what it is supposed to do)
- consider the boundaries for a specified range of values.
Let us look at the example algorithm from the previous section. The input for the algorithm is ‘a list of positive numbers’. To make it easy to understand and execute keep the test lists short. The preconditions are that the list only contains numbers and these numbers must be positive so include a test with a ‘non-number’ (i.e. a special character or a letter) and a test with a negative number. The boundaries for the list are zero and the highest positive number so include a test with zero and a large positive number. That is it! Here is an example of three different test cases. | | | 1 | List: 44, 14, 0, 1521, 89, 477 | 1521 | 2 | List: 18, 4, 72, *, 31 | Error (or no result) | 3 | List: 22, -9, 52 | Error (or no result) | Manually, you should step through your algorithm using each of the three test cases, making sure that the algorithm does indeed terminate and that you get your expected result. As our algorithms and programs become more complex, skilled programmers often break each test case into individual steps of the algorithm/program and indicate what the expected result of each step should be. When you write a detailed test case, you don’t necessarily need to specify the expected result for each test step if the result is obvious. In computer programming we accept a problem to solve and develop an algorithm that can serve as a general solution. Once we have such a solution, we can use our computer to automate the execution. Programming is a skill that allows a competent programmer to take an algorithm and represent it in a notation (a program) that can be followed by a computer. These programs are written in programming languages (such as Python). Writing a correct and valid algorithm to solve a computational problem is key to writing good code. Learn to Think First and coding will come naturally! The Process of Computational Problem SolvingComputational problem solving does not simply involve the act of computer programming. It is a process, with programming being only one of the steps. Before a program is written, a design for the program must be developed (the algorithm). And before a design can be developed, the problem to be solved must be well understood. Once written, the program must be thoroughly tested. These steps are outlined in Figure 5. ![what are the steps in problem solving in programming image](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232245/image6.png) Figure 5: Process of Computational Problem Solving [footnote]Dierbach, Charles. Introduction to Computer Science Using Python: A Computational Problem-solving Focus. Wiley Publishing, 2012, pp17-18.[/footnote] Values and VariablesA value is one of the basic things computer programs works with, like a password or a number of errors. Values belong to different types: 21 is an integer (like the number of errors), and ‘comp15’ is a string of characters (like the password). Python lets you give names to values giving us the ability to generalize our algorithms. One of the most powerful features of a programming language is the ability to use variables. A variable is simply a name that refers to a value as shown below, | variable is assigned the value 21 | | variable is assigned the value ‘comp15’ | Whenever the variable errors appears in a calculation the current value of the variable is used. | variable is assigned the value 21 | | variable is assigned the value of 21+1 (22) | We need some way of storing information (i.e. the number of errors or the password) and manipulate them as well. This is where variables come into the picture. Variables are exactly what the name implies – their value can vary, i.e., you can store anything using a variable. Variables are just parts of your computer’s memory where you store some information. Unlike literal constants, you need some method of accessing these variables and hence you give them names. Programmers generally choose names for their variables that are meaningful and document what the variable is used for. It is a good idea to begin variable names with a lowercase letter . The underscore character (_) can appear in a name and is often used in names with multiple words. A program is a sequence of instructions that specifies how to perform a computation. The computation might be something mathematical, such as solving a system of mathematical equations or finding the roots of a polynomial, but it can also be a symbolic computation, such as searching and replacing text in a document or something graphical, like processing user input on an ATM device. What is a Program?![what are the steps in problem solving in programming image](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232247/image7.jpg) Figure 6: “ Python Code ” by nyuhuhuu is licensed under CC-BY 2.0 The details look different in different computer programming languages, but there are some low-level conceptual patterns (constructs) that we use to write all programs. These constructs are not just for Python programs, they are a part of every programming language. input Get data from the “outside world”. This might be reading data from a file, or even some kind of sensor like a microphone or GPS. In our initial algorithms and programs, our input will come from the user typing data on the keyboard. output Display the results of the program on a screen or store them in a file or perhaps write them to a device like a speaker to play music or speak text. sequential execution Perform statements one after another in the order they are encountered in the script. conditional execution Checks for certain conditions and then executes or skips a sequence of statements. repeated execution Perform some set of statements repeatedly, usually with some variation. reuse Write a set of instructions once and give them a name and then reuse those instructions as needed throughout your program. Believe it or not, that’s pretty much all there is to it. Every computer application you’ve ever used, no matter how complicated, is made up of constructs that look pretty much like these. So you can think of programming as the process of breaking a large, complex task into smaller and smaller subtasks until the subtasks are simple enough to be performed with one of these basic constructs. The “art” of writing a program is composing and weaving these basic elements together many times over to produce something that is useful to its users. Computational Problem Design Using the Basic Programming ConstructsThe key to better algorithm design and thus to programming lies in limiting the control structure to only three constructs as shown below. - The Sequence structure (sequential execution)
- The Decision, Selection or Control structure (conditional execution)
- Repetition or Iteration Structure (repeated execution)
![what are the steps in problem solving in programming image](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232249/image8.png) Figure 7: the 3 Programming Constructs Let us look at some examples for the sequential control and the selection control. Sequential Control ExampleThe following algorithm is an example of sequential control . Problem : Given two numbers, return the sum and the product of the two numbers. Inputs : Two numbers. Outputs : The sum and the product. - display “Input two numbers”
- sum = number1 + number2
- print “The sum is “, sum
- product = number1 * number2
- print “The product is “, product
- Is it guaranteed to terminate? Yes. Sequential control, by its nature, always ends.
- Is it general for any input? Yes. Any two numbers work in this design.
- Does it produce the correct result? Yes. When tested, the results are what are expected.
Here is an example of three different test cases that are used to verify the algorithm. | | | 1 | numbers 0 and 859 | sum is 859 product is 0 | 2 | numbers -5 and 10 | sum is 5 product is -50 | 3 | numbers 12 and 3 | sum is 15 product is 36 | Selection ControlThe following two algorithms are examples of selection control which uses the ‘IF’ statement in most programming languages. Problem : Given two numbers, the user chooses to either multiply, add or subtract the two numbers. Return the value of the chosen calculation. Inputs : Two numbers and calculation option. Outputs : The value of the chosen calculation. The relational (or comparison) operators used in selection control are: = is equal to > is greater than < is less than >= is greater than or equal <= is less than or equal <> is not equal to - display “choose one of the following”
- display “m for multiply”
- display “a for add”
- display “s for subtract”
- accept choice
- display “input two numbers you want to use”
- accept number1, number2
- if choice = m then answer= number1 * number2
- if choice = a then answer= number1 + number2
- if choice = s then answer= number1 -number212. if choice is not m, a, or s then answer is NONE
- display answer
- Is it guaranteed to terminate? Yes. The input is of finite length, so after accepting the user’s choice and the two numbers the algorithm will stop.
- Is it general for any input? Yes. Any two numbers work in this design and only a choice of a’m’, ‘a’, or ‘s’ will result in numeric output.
| | | 1 | choice ‘a’ numbers -12 and 32 | answer is 20 terminate | 2 | choice ‘s’ numbers -2012 and 0 | answer is 2012 terminate | 3 | choice ‘**’ numbers 8 and 4 | answer is NONE terminate | This example uses an extension of the simple selection control structure we just saw and is referred to as the ‘IF-ELSE’ structure. Problem : Accept from the user a positive integer value representing a salary amount, return tax due based on the salary amount. Inputs : One positive integer number. Outputs : The calculated tax amount. - accept salary
- If salary < 50000 then
- Tax = 0 Else
- If salary > 50000 AND salary < 100000 then
- Tax = 50000 * 0.05 Else
- Tax = 100000 * 0.30
- display Tax
- Is it guaranteed to terminate? Yes. The input is of finite length, so after accepting the user’s number, even if it is negative, the algorithm will stop.
- Is it general for any input? Yes. Any number entered in this design will work.
| | | 1 | salary of 0 | tax is 0 terminate | 2 | salary of 75000 | tax is 2500 terminate | 3 | salary of 120000 | tax is 30000 terminate | Iterative Control ExamplesThe third programming control is the iterative or, also referred to as, the repetition structure. This control structure causes certain steps to be repeated in a sequence a specified number of times or until a condition is met. This is what is called a ‘loop’ in programming In all programming languages there are generally two options: an indefinite loop (the Python ‘WHILE’ programming statement) and a definite loop (the Python ‘FOR’ programming statement). We can use these two constructs, WHILE and FOR, for iterations or loops in our algorithms. Note for Reader: A definite loop is where we know exactly the number of times the loop’s body will be executed. Definite iteration is usually best coded as a Python for loop. An indefinite loop is where we do not know before entering the body of the loop the exact number of iterations the loop will perform. The loop just keeps going until some condition is met. A while statement is used in this case. The following algorithm is an example of iterative control using WHILE . Problem : Print each keyboard character the users types in until the user chooses the ‘q’ (for ‘quit’) character. Inputs : A series of individual characters. Outputs : Each character typed in by the user. - initialize (set) letter = ‘a’
- WHILE letter <> ‘q’
- ACCEPT letter
- DISPLAY “The character you typed is”, letter
- Is it guaranteed to terminate? Yes. The input is of finite length, so after accepting the user’s keyboard character, even if it is not a letter, the algorithm will stop.
- Is it general for any input? Yes. Any keyboard character entered in this design will work.
| | | 1 | letter ‘z’ | The character you typed is z. Ask for another letter. | 2 | letter ‘8’ | The character you typed is 8 Ask for another letter. | 3 | letter ‘q’ | The character you typed is q. Terminate. | The following algorithm is an example of iterative control using FOR . This statement is used when the number of iterations is known in advance. Problem : Ask the user how many words they want to enter then print the words entered by the user. Inputs : Number of words to be entered; this value must be a positive integer greater than zero. Individual words. Outputs : Each word typed in by the user. - accept num_words (must be at least one)
- repeat num_words times (FOR 1 to num_words)
- accept word
- DISPLAY “The word you entered is”, word
- Is it guaranteed to terminate? Yes. The input is of finite length, so after accepting the user’s number of words to enter and any characters typed on the keyboard, even if it is not a ‘word’ per say, the algorithm will stop.
- Is it general for any input? Yes. Any positive integer greater than zero and any size ‘word’ will work.
Here is an example of two different test cases that are used to verify the algorithm. | | | 1 | num_words 1 word ‘code’ | The word you entered is ‘code’. Terminate. | 2 | num_words 3 word ‘coding’
word ‘is’
word ‘fun’ | The word you entered is ‘coding’. Ask for another word.
The word you entered is ‘is’. Ask for another word.
The word you entered is ‘fun’. Terminate. | The Role of Programming in the Field of Informatics![what are the steps in problem solving in programming image](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232252/image9.jpg) Figure8: iPhone apps by Jaap Arriens/NurPhoto via Getty Images (abcnews.go.com) You see computer programming in use every day. When you use Google or your smartphone, or watch a movie with special effects, there is programing at work. When you order a product over the Internet, there is code in the web site, in the cryptography used to keep your credit card number secure, and in the way that UPS routes their delivery vehicle to get your order to you as quickly as possible. Programming is indeed important to an informatics professional as they are interested in finding solutions for a wide variety of computational problems involving data. When you Google the words “pie recipe,” Google reports that it finds approximately 38 million pages, ranked in order of estimated relevance and usefulness. Facebook has approximately 1 billion active users who generate over 3 billion comments and “Likes” each day. GenBank, a national database of DNA sequences used by biologists and medical researchers studying genetic diseases, has over 100 million genetic sequences with over 100 billion DNA base pairs. According to the International Data Corporation, by 2020 the digital universe – the data we create and copy annually – will reach 44 zettabytes, or 44 trillion gigabytes. ![what are the steps in problem solving in programming image](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232255/image10.jpg) Figure 9: The Digital Universe ( www.emc.com/leadership/digital-universe/2014iview/images ) Doing meaningful things with data is challenging, even if we’re not dealing with millions or billions of things. In this book, we will be working with smaller sets of data. But much of what we’ll do will be applicable to very large amounts of data too. Unit SummaryComputational Thinking is the thought processes involved in formulating a problem and expressing its solution in a way that a computer—human or machine—can effectively carry out. Computational Thinking is what comes before any computing technology—thought of by a human, knowing full well the power of automation. Writing a correct and valid algorithm to solve a computational problem is key to writing good code. - What are the inputs?
- What are the outputs (or results)?
- Can we break the problem into parts?
- Think about the connections between the input & output.
- Consider designing ‘backwards’.
- Have you seen the problem before? In a slightly different form?
- Can you solve part of the problem?
- Did you use all the inputs?
- Can you test it on a variety of inputs?
- Can you think of how you might write the algorithm differently if you had to start again?
- Does it solve the problem? Does it meet all the requirements? Is the output correct?
- Does it terminate?
- Is it general for all cases?
Practice Problems- Write about a process in your life (e.g. driving to the mall, walking to class, etc.) and estimate the number of steps necessary to complete the task. Would you consider this a complex or simple task? What happens if you scale that task (e.g. driving two states away to the mall)? Is your method the most efficient? Can you come up with a more efficient way?
![what are the steps in problem solving in programming image](https://s3-us-west-2.amazonaws.com/courses-images/wp-content/uploads/sites/3976/2019/01/15232257/image11.png) - Write an algorithm to find the average of 25 test grades out of a possible 100 points.
- If you are given three sticks, you may or may not be able to arrange them in a triangle. For example, if one of the sticks is 12 inches long and the other two are one inch long, it is clear that you will not be able to get the short sticks to meet in the middle. For any three lengths, there is a simple test to see if it is possible to form a triangle: “If any of the three lengths is greater than the sum of the other two, then you cannot form a triangle. Otherwise, you can.”Write an algorithm that accepts three integers as arguments, and that displays either “Yes” or “No,” depending on whether you can or cannot form a triangle from sticks with the given lengths.
- ROT13 is a weak form of encryption that involves “rotating” each letter in a word by 13 places. To rotate a letter means to shift it through the alphabet, wrapping around to the beginning if necessary, so ‘A’ shifted by 3 is ‘D’ and ‘Z’ shifted by 1 is ‘A’. Write an algorithm that accepts a word and an integer from the user, and that prints a new encrypted word that contains the letters from the original word “rotated” by the given amount (the integer input). For example, “cheer” rotated by 7 is “jolly” and “melon” rotated by −10 is “cubed.”
| | >= 0.9 | A | >= 0.8 | B | >= 0.7 | C | >= 0.6 | D | < 0.6 | E | - Write an algorithm which repeatedly accepts numbers until the user enters “done”. Once “done” is entered, display the total sum of all the numbers, the count of numbers entered, and the average of all the numbers.
- Write an algorithm that sums a series of ten positive integers entered by the user excluding all numbers greater than 100. Display the final sum.
- Wing, Jeannette M. "Computational thinking." Communications of the ACM 49.3 (2006): 33-35. ↵
![what are the steps in problem solving in programming Footer Logo Lumen Candela](https://courses.lumenlearning.com/suny-albany-programmingforproblemsolving-v2/wp-content/themes/bombadil/assets/images/FooterLumenCandela.png) Privacy Policy WalkthroughProgramming problem solving walkthrough. A programming problem solving walkthrough is a written guided description of the journey from a problem to a solution. It aims to teach how to solve programming problems in a methodical and thoughtful manner using the model. In other words, the knowledge to be learned is focused on the "how", and not on the programming language per se. The walkthrough, as a teaching method, is based on two concepts: worked example from learning sciences and literate programming from computer science. A worked example is a step-by-step demonstration of how to solve a problem. Learning scientists found out that worked examples are most effective for novices (i.e., the audience of a walkthrough), while performing problem-solving is more beneficial for experts. There are multiple ways of presenting and supporting worked examples , and one of the evidence-based techniques is to include sub-goal labeling, which is about labeling groups of steps in the worked example. Literate programming by Donald E. Knuth is a programming paradigm in which a program is written as interspersed snippets of executable code and text. The text, which is written in ordinary human language, explains the logic of the code and explains the programmer's thoughts and decisions. Thus a program is perceived much more like an essay. The walkthrough combines these two powerful ideas for learning the craft of problem solving by programming. It uses the programming problem solving model and its supplements to give a framework for establishing the learning objectives, as well as defining the walkthrough's structure and flow. The learning objective of a walkthrough is rooted in one of the phases (for example, acquiring the ability to use a specific design strategy). That's in addition to the always-present learning objective of mastering the instrumentation of end-to-end problem solving . Many times the solving process is hidden, and one gets only the final result, the executable code. Therefore, an essential feature of a walkthrough is making the reasoning explicit, as suggested by literate programming. In other words, it brings the solving process to the surface and documents the train of thought of the problem-solver as they go through each of the phases. In fact, a walkthrough aims to prompt self-explanation by the learners. A similar but different flavor of a walkthrough is one that is developed by the learners. They choose a programming problem and fill in a provided walkthrough template. The learners improve their ability to solve problems by explicitly documenting their own process. This page was written with Python in mind, with Jupyter Notebook that serves as the medium for the walkthrough. Notebooks are natural for literate programming , with their capability to mix text, media, and code in cells. Nevertheless, a walkthrough is a teaching method which is beyond one programming language or another, and it can also be developed as a source code file. Few (opinionated) Principles and PracticesA walkthrough is an active learning activity. It is similar to a tutorial in the sense that it is most effective if the reader follows along by actually performing the tasks being described. In our particular case the tasks are based on the phases of the problem-solving model . For example: - Reinterpret the Problem phase - suggest input-output instances.
- Design a Solution phase - write about choosing a data structure, what attributes make it fit.
While it is important to focus on one particular phase so as not to overwhelm the learner, other phases should not be neglected. To keep the student engaged throughout the walkthrough it is suggested to use less demanding, yet active, tasks. Tasks suggested by phase appear later on this page. The walkthrough is designed to achieve teachable moments , in which it leads the learners to a point where they discover or apply a concept, an idea or a technique from the learning objectives. At the same time a walkthrough must manage cognitive load , with a great focus on the external one. The walkthrough is a "better version of reality" that focuses on the learning, and not on accurate journaling of the problem solving process . By its nature, this process is often messy and non-linear. Meanwhile, the goal of the walkthrough is to guide the learner through solving the problem in a logical and clear manner, without recording all the twists and turns. In that sense, the walkthrough is a "better version of reality", in which the actual steps are filtered and distilled to support the designer's learning objectives efficiently. The text and code should be written in expository style . Even if a program has a hierarchical (tree) design, it this might not mean that this structure is the best for its development. A problem should be solved and explored in a psychologically correct order , following the solver's "stream of consciousness" . The objective is to go through the process of solving, and a walkthrough inherently performs a "linearization" of this path. As Donald E. Knuth wrote: My experiences have led me to believe that a person reading a program is likewise, ready to comprehend it by learning its various parts in approximately the order in which it was written. The walkthrough is intended to be perceived as a dialogue with the learner . Of course, this is impossible due to the non-interactive format, but aimed as aspiration. Walkthroughs are not stand alone but should be considered in context of a unit or a course. After the learners worked on the walkthrough, a wrap-up session (that might include a presentation or live coding of partial or complete solution) should take place. Use of real-word problems or cover story can increase the motivation of the learners. It is advised to limit the external permitted materials for the learners. Checklist / RubricThis is an opinionated checklist of all the points that a decent walkthrough should fulfill. It refers to the complete walkthrough after a learner performs all the tasks. It is up to the developer to decide which parts are already presented at the beginning and which are left to the learners. - Get something working and keep it working:
- First writing code in cells, testing it and only then encapsulating into functions
Reinterpret the Problem - Rephrasing the problem statement in their own words
- Writing the solution contract
- Meaning and (Python) type
- One or few input-output pairs of concrete instances (it doesn't need to be comprehensive right now, it is not the Test phase)
Design a Solution - Ultimately, a walkthrough should break down the problem into hierarchical sub-problems; in other words, it should present an outline of the solution decomposed into sub-problems.
- Following the DRY (Don't Repeat Yourself ) design principle - Identifying repeating sub-problems
- A mapping between the information in the problem/solution domain to a data-structure (either primitive or composed, flat or nested) in Python
- Describing the meaning of the data structure, the relationship between its components and the required operation (a.k.a questions)
- Transforming well the design into code
- Pythonic Code - Python Idioms
- Meaningful Names
- Using Comments
- Using Helper Functions when needed (e.g., for following DRY)
- Black box (e.g., trivial cases, simplest non-trivial cases, edge cases, corner cases - but it is not mandatory to write the type)
- White box - coverage / path-complete
- Scenario - Using the language of the problem phase/domain
- Instance - Concrete Input-Output pairs
- The test case follows the simplicity principle - the instance(s) should be the simplest possible to test the scenario.
- Following the empirical approach for debugging (reproduce, diagnose, fix, repeat, reflect)
- Diagnose - Focus on reasoning on the available clues (e.g., the bug itself - input/output and trace-back, reading the code with a critical eye, using the print function)
Evaluate & Reflect - Functionality
- Design & Code
- Readability, Style & Documentation
- Alignment between the presented problem solving process and the takeaways
- Postmortem of the problem solving or debugging process
- Self-debugging - what the programmer can learn from solving this problem.
Solution Program - Solving the Problem - Copy-paste and organize all the necessary code for a complete solution of the problem in one cell or py file, and execute it to solve the original problem. Note that it might require asking the learners to combine code snippets from different parts of the notebook.
- The code in the solution section is self-contained for execution, and doesn't depend on other snippets of code from the previous steps.
- This section also contains tests of the solution code.
Tips for Developing a WalkthroughThe Carpentries Curriculum Development Handbook is an excellent resource for how to develop a curriculum in computing and what it says is equally applicable to developing a walkthrough. First of all, set the learning objectives using the programming problem solving model terminology. Form a problem - choose an algorithmic one or real-world one. Solve the problem, document your process based on the model, pay attention to your mistakes and bugs. Reflect on your problem solving process and try to distill it into steps and teachable moments. Refactor your code and remove clutter. While it doesn't have to be the best possible, make sure to adjust for the required ability of your learners. Write an outline of the walkthrough and embed your code in the relevant sections. Validate it with a checklist . Decide what tasks the learners should do, making sure they align with the learning objectives. Write the complete text of the walkthrough that guides the learners. It is advised to use the plural first person pronoun "we". Run a pilot of the walkthrough on a small group of learners. Repeat and improve! Suggested Tasks by Phase- Phrase the problem in your own words
- Write three examples of input-output pairs for the problem
- Write the solution of the problem or of a function (in the docstring)
- Write a design (either as text or as a diagram) for a problem or a sub-problem
- Choose a data structure and reason about it
- Describe how to solve the problem "by hand" for one specific input
- Solve a Parson's Puzzle (or the two-dimensional flavor ). It can be created and embedded in Jupyter Notebook with http://parsons.problemsolving.io
- Write code according to a design (either done by the learner or given in the walkthrough)
- Draw an environment diagram
- Answer questions about it
- Write a docstring to a function
- Give meaningful names for variables in the code
- Extract its design (e.g., write a "design tweet" with a maximum of 240 characters)
- Discuss its design - why did the solver choose that particular design and not another, especially pay attention to the data structures
- Write test cases for the problem or function
- Fix a bug in a given piece of code
- Describe a bug you had while solving the problem, and explain how you fixed it
- Evaluate a given piece of code
- Evaluate your code
- Reflect on your problem solving process
Repeat & Improve - Refactor a given piece of code (e.g., because of speed or design issues)
Additional ideas and inspiration for tasks can be found in the Exercise types chapter from "Teaching Tech Together" and in the Catalog of pedagogical patterns chapter from "Teaching and Learning with Jupyter". - A Walkthrough is a written guided description of the journey from a problem to a solution.
- It aims to teach how to solve programming problems in a methodical and thoughtful manner using the model.
- The conceptual roots of the walkthrough as a teaching method are the ideas of worked examples and literate programming .
- It is designed to prompt self-explanation by the learners.
- Jupyter Notebook serves as the medium, and it includes active learning tasks.
- Walkthroughs - Open Education Resources
- Worked and faded examples - MIT Open Learning
- Skudder, B., & Luxton-Reilly, A. (2014, January). Worked examples in computer science . In Proceedings of the Sixteenth Australasian Computing Education Conference-Volume 148 (pp. 59-64). Australian Computer Society, Inc..
- Lauren Margulieux - Research and Papers - Subgoal Labels and Worked Examples
- Literate Programming website
- Knuth, D. E. (1984). Literate programming . The Computer Journal, 27(2), 97-111.
- Exercise Types - Teaching Tech Together
- Catalog of Pedagogical Patterns - Teaching and Learning with Jupyter
- The Carpentries Curriculum Development Handbook
Copyright © 2020 Shlomi Hod. All rights reserved. results matching " "No results matching " ". - Python Programming
- C Programming
- Numerical Methods
- Dart Language
- Computer Basics
- Deep Learning
- C Programming Examples
- Python Programming Examples
Problem Solving Using Computer (Steps)Computer based problem solving is a systematic process of designing, implementing and using programming tools during the problem solving stage. This method enables the computer system to be more intuitive with human logic than machine logic. Final outcome of this process is software tools which is dedicated to solve the problem under consideration. Software is just a collection of computer programs and programs are a set of instructions which guides computer’s hardware. These instructions need to be well specified for solving the problem. After its creation, the software should be error free and well documented. Software development is the process of creating such software, which satisfies end user’s requirements and needs. The following six steps must be followed to solve a problem using computer. - Problem Analysis
- Program Design - Algorithm, Flowchart and Pseudocode
- Compilation and Execution
- Debugging and Testing
- Program Documentation
Adrian PrietoWeb Developer Web Development 5 Steps to Solving Programming Problems![what are the steps in problem solving in programming](https://res.cloudinary.com/aprietof/images/w_663/f_auto,q_auto/v1626451856/laptop-601536_1920-1-e1577316184375-1/laptop-601536_1920-1-e1577316184375-1.jpg) Solving problems is a programmer’s bread and butter, and everyone has their own method, I personally found 5 steps that most likely than not will help you, not only to solve problems but to do it faster and more efficiently. 1. Read the problem several times until you can explain it to someone elseThis is by far, the most important step, read the problem several times, until you fully understand it, if you don’t understand it, you won’t be able to solve it. the best way to know if you understand the problem is by being able to explain it to someone else. 2. Solve the problem manuallyNothing can be automated that cannot be done manually! Any code we write has a foundation, and it is the manual process. That being said, solve the problem manually first, that way you know exactly what you want to automate, this will save you a lot of time wasted if you just start writing code like a maniac. Test your process with more than one input and some corner cases to validate it, pay close attention to every single step you take in your head, write it down, as each one counts. 3. Make your manual solution betterSee if you can make your process better, if there is an easier way to do it or if there are some steps you can cut to simplify it (like loops). This step is very important, remember that is much easier to reconstruct your process in your head than it is in your code. At this point you will be tempted to write some code, don’t do it yet, we have one more step to cover, I promise you it will make your final code easier to write. 4. Write pseudo codePseudocode is a detailed description of what a program must do, this will help you write every line of code needed in order to solve your problem. Experienced programmers sometimes omit this step, but I can assure you no matter how experienced you are, if you write some pseudo code, the process of writing your final code will be much easier since you only have to translate each line of pseudo code into actual code. ie. square (n) Now we know exactly what our code is supposed to do, we have one more step… can you guess it? 5. Replace pseudo-code with real codeHere it is the fun part, now that you know for sure what your program should do, just write some code and test it. remember you can always make your code better along the way. Lets use our square example: Then we optimize it: No matter how complex your problem is, I assure you these 5 steps will help you solve it in less time and with fewer headaches. Note: If your problem is too complex, divide it into small problems, it’s a technique called “Divide and conquer” . - How to solve problems – by John Sonmez
- Pinterest 0
- Recent Posts
![what are the steps in problem solving in programming ' src=](https://secure.gravatar.com/avatar/9eb1957653e520c1730627fbf27e4c86?s=250&d=mm&r=g) - Installing phpcs on a Mac ft. VSCode & WordPress, The Really Simple Guide - May 8, 2021
- How To Set Up Your WordPress Development Environment with a Large Database ft. MAMP & Mac, The Really Simple Guide - April 24, 2020
- Next.js ▲ + Typescript + Storybook The Really Simple Guide 2019 - November 25, 2019
You may also like![what are the steps in problem solving in programming](https://res.cloudinary.com/aprietof/images/w_663/f_auto,q_auto/v1577318982/Screen-Shot-2016-07-21-at-5.25.06-PM/Screen-Shot-2016-07-21-at-5.25.06-PM.png) How I Built a Sinatra Web App In 10 steps![what are the steps in problem solving in programming](https://res.cloudinary.com/aprietof/images/w_663/f_auto,q_auto/v1577317779/apache/apache.jpg) Installing Apache, PHP, and MySQL on Mac OS X![what are the steps in problem solving in programming](https://res.cloudinary.com/aprietof/images/w_663/f_auto,q_auto/v1577318652/computer-1185637_1280/computer-1185637_1280.jpg) 5 Steps to Building the Basics of a Job Board Rails App with Authentication and Authorization![what are the steps in problem solving in programming thecleverprogrammer](https://i0.wp.com/thecleverprogrammer.com/wp-content/uploads/2022/12/thecleverprogrkammer.png?fit=1080%2C1080&ssl=1) How to Develop Problem Solving Skills in Programming?![what are the steps in problem solving in programming Aman Kharwal](https://secure.gravatar.com/avatar/8be3cd61b437e9d5f7ad2e88f2af7c73?s=50&d=mm&r=g) - February 13, 2021
- C++ , Machine Learning
Developing problem solving skills in programming is very important because the success of any task assigned to you depends on how accurately you define the problem to design and implement a solution. So in this article, I will tell you how to develop problem solving skills in programming. Why do We Need to Have Problem Solving Skills?In programming, problem solving means the process of understanding a problem to design a solution for the identified problem and then implementing the solution by writing a program using a programming language to tell the computer how to deal with the identified problem. Also, Read – Python Projects with Source Code: Solved and Explained. When we are assigned a task, the first step is to understand what problem we need to solve because when we write a program to design a solution, the computer gives us an output that is completely dependent on the input. So that the accuracy of the output given by our program depends entirely on the accuracy of the input provided by us. So, to provide correct input and receive accurate output, it is very important to understand the problem and then design an algorithm to solve the problem. This is why we need to develop problem solving skills in programming. So how do you develop problem solving skills in programming? Let’s understand by an example. Suppose you are driving and your car suddenly starts to make noise. So you might not know how to fix this kind of problem, but the first thing you will do is check where the noise is coming from and then take the car to the mechanic. Then the mechanic will understand the problem with the car by analyzing the problem and understanding the source of the noise, then he will determine what to do and begin to make a plan on what he needs and how he will do it. In the end, he will start to implement the plan to fix the car. So, from the example above, it is clear that to develop problem solving skills in programming, you need to go through a series of steps. Here are the steps to follow to resolve a problem: ![what are the steps in problem solving in programming](https://i0.wp.com/thecleverprogrammer.com/wp-content/uploads/2021/02/process.png?resize=525%2C340&ssl=1) - Analyze the problem
- Develop an algorithm
Now let’s go through all the steps mentioned above to understand how to develop problem solving skills in programming. Analyze the Problem:It is very important to understand the problem before designing a solution. If you don’t know what the problem is, you may end up writing a good program, but that won’t help solve the problem. So it is very important to read and analyze the problem statement to create a plan to solve the problem. Thus, analyzing the problem will help determine what should be an input to the program that will give the correct output to resolve the problem. Develop an Algorithm:An algorithm is a set of instructions to follow to solve a problem. So after you understand the problem statement, it is very important to write a set of steps that you will take to solve this problem which is nothing but an algorithm. You can think of an algorithm as the steps or procedure to complete a task. It’s good to create more than one algorithm to solve a problem so that you can pick the best one out of all the plans you have made to solve a problem. So after selecting the best algorithm, you need to implement it using a programming language. When you have a set of instructions with you that you need to follow to solve a problem, trust me, it will help you with any complex problem. The only thing to learn is that you need to master the fundamentals of the programming language you are using to solve the problem. So to develop problem solving skills in programming you need to start by understanding the problem, then developing an algorithm and then start writing code by following the steps as per your algorithm. I hope you liked this article on how to develop problem solving skills in programming. Feel free to ask your valuable questions in the comments section below. ![what are the steps in problem solving in programming Aman Kharwal](https://secure.gravatar.com/avatar/8be3cd61b437e9d5f7ad2e88f2af7c73?s=120&d=mm&r=g) Aman KharwalData Strategist at Statso. My aim is to decode data science for the real world in the most simple words. Recommended For You![what are the steps in problem solving in programming How Much Python is Required for Data Science](https://i0.wp.com/thecleverprogrammer.com/wp-content/uploads/2023/06/How-Much-Python-is-Required-for-Data-Science.png?fit=300%2C169&ssl=1) How Much Python is Required for Data Science![what are the steps in problem solving in programming Best Courses for Coding Interview Preparation](https://i0.wp.com/thecleverprogrammer.com/wp-content/uploads/2022/10/Best-Courses-for-Coding-Interview-Preparation.png?fit=300%2C169&ssl=1) Best Courses for Coding Interview Preparation![what are the steps in problem solving in programming How to Install MySQL on MacBook](https://i0.wp.com/thecleverprogrammer.com/wp-content/uploads/2022/09/Heres-How-to-Install-MySQL-on-Macbook.png?fit=300%2C169&ssl=1) Here’s How to Install MySQL on MacBook![what are the steps in problem solving in programming Examples of the Applications of Python](https://i0.wp.com/thecleverprogrammer.com/wp-content/uploads/2022/06/Examples-of-the-Applications-of-Python-.png?fit=300%2C169&ssl=1) Examples of the Applications of PythonLeave a Reply Cancel replyDiscover more from thecleverprogrammer. Subscribe now to keep reading and get access to the full archive. Type your email… Continue reading Problem Solving Through Programming in CIn this lesson, we are going to learn Problem Solving Through Programming in C. This is the first lesson while we start learning the C language. Introduction to Problem Solving Through Programming in CRegardless of the area of the study, computer science is all about solving problems with computers. The problem that we want to solve can come from any real-world problem or perhaps even from the abstract world. We need to have a standard systematic approach to problem solving through programming in c. In this chapter, we will learn problem-solving and steps in problem-solving, basic tools for designing solution as an algorithm, flowchart , pseudo code etc. The computer cannot solve the problem on its own, one has to provide step by step solutions of the problem to the computer. In fact, the task of problem-solving is not that of the computer. Steps to Solve a Problem With the ComputerStep 1: understanding the problem:. Here we try to understand the problem to be solved in totally. Before with the next stage or step, we should be absolutely sure about the objectives of the given problem. Step 2: Analyzing the Problem:Step 3: developing the solution:, step 4: coding and implementation:. The last stage of problem-solving is the conversion of the detailed sequence of operations into a language that the computer can understand. Here, each step is converted to its equivalent instruction or instructions in the computer language that has been chosen for the implantation. The problem solving is a skill and there are no universal approaches one can take to solving problems. Basically one must explore possible avenues to a solution one by one until she/he comes across the right path to a solution. Problem Solving StepsA problem-solving technique follows certain steps in finding the solution to a problem. Let us look into the steps one by one: 1. Problem Definition Phase:2. getting started on a problem:. There are many ways of solving a problem and there may be several solutions. So, it is difficult to recognize immediately which path could be more productive. Problem solving through programming in C. 3. Use of Specific Examples:This approach of focusing on a particular problem can give us the foothold we need for making a start on the solution to the general problem. 4. Similarities Among Problems:5. working backwards from the solution:. In some cases, we can assume that we already have the solution to the problem and then try to work backwards to the starting point. Even a guess at the solution to the problem may be enough to give us a foothold to start on the problem. General Problem Solving Strategies:1. divide and conquer:. The most widely known and used strategy, where the basic idea is to break down the original problem into two or more sub-problems, which is presumably easier or more efficient to solve. 2. Binary Doubling:3. dynamic programming:, 4. general search, back tracking and branch-and-bound:. All of these are variants of the basic dynamic programming strategy but are equally important. Share This Story, Choose Your Platform!Related posts, what is preprocessor in c, what is file handling in c, structures and unions in c. ![what are the steps in problem solving in programming Status.net](https://status.net/articles/wp-content/uploads/2017/07/logo.png) What is Problem Solving? (Steps, Techniques, Examples)By Status.net Editorial Team on May 7, 2023 — 5 minutes to read What Is Problem Solving?Definition and importance. Problem solving is the process of finding solutions to obstacles or challenges you encounter in your life or work. It is a crucial skill that allows you to tackle complex situations, adapt to changes, and overcome difficulties with ease. Mastering this ability will contribute to both your personal and professional growth, leading to more successful outcomes and better decision-making. Problem-Solving StepsThe problem-solving process typically includes the following steps: - Identify the issue : Recognize the problem that needs to be solved.
- Analyze the situation : Examine the issue in depth, gather all relevant information, and consider any limitations or constraints that may be present.
- Generate potential solutions : Brainstorm a list of possible solutions to the issue, without immediately judging or evaluating them.
- Evaluate options : Weigh the pros and cons of each potential solution, considering factors such as feasibility, effectiveness, and potential risks.
- Select the best solution : Choose the option that best addresses the problem and aligns with your objectives.
- Implement the solution : Put the selected solution into action and monitor the results to ensure it resolves the issue.
- Review and learn : Reflect on the problem-solving process, identify any improvements or adjustments that can be made, and apply these learnings to future situations.
Defining the ProblemTo start tackling a problem, first, identify and understand it. Analyzing the issue thoroughly helps to clarify its scope and nature. Ask questions to gather information and consider the problem from various angles. Some strategies to define the problem include: - Brainstorming with others
- Asking the 5 Ws and 1 H (Who, What, When, Where, Why, and How)
- Analyzing cause and effect
- Creating a problem statement
Generating SolutionsOnce the problem is clearly understood, brainstorm possible solutions. Think creatively and keep an open mind, as well as considering lessons from past experiences. Consider: - Creating a list of potential ideas to solve the problem
- Grouping and categorizing similar solutions
- Prioritizing potential solutions based on feasibility, cost, and resources required
- Involving others to share diverse opinions and inputs
Evaluating and Selecting SolutionsEvaluate each potential solution, weighing its pros and cons. To facilitate decision-making, use techniques such as: - SWOT analysis (Strengths, Weaknesses, Opportunities, Threats)
- Decision-making matrices
- Pros and cons lists
- Risk assessments
After evaluating, choose the most suitable solution based on effectiveness, cost, and time constraints. Implementing and Monitoring the SolutionImplement the chosen solution and monitor its progress. Key actions include: - Communicating the solution to relevant parties
- Setting timelines and milestones
- Assigning tasks and responsibilities
- Monitoring the solution and making adjustments as necessary
- Evaluating the effectiveness of the solution after implementation
Utilize feedback from stakeholders and consider potential improvements. Remember that problem-solving is an ongoing process that can always be refined and enhanced. Problem-Solving TechniquesDuring each step, you may find it helpful to utilize various problem-solving techniques, such as: - Brainstorming : A free-flowing, open-minded session where ideas are generated and listed without judgment, to encourage creativity and innovative thinking.
- Root cause analysis : A method that explores the underlying causes of a problem to find the most effective solution rather than addressing superficial symptoms.
- SWOT analysis : A tool used to evaluate the strengths, weaknesses, opportunities, and threats related to a problem or decision, providing a comprehensive view of the situation.
- Mind mapping : A visual technique that uses diagrams to organize and connect ideas, helping to identify patterns, relationships, and possible solutions.
BrainstormingWhen facing a problem, start by conducting a brainstorming session. Gather your team and encourage an open discussion where everyone contributes ideas, no matter how outlandish they may seem. This helps you: - Generate a diverse range of solutions
- Encourage all team members to participate
- Foster creative thinking
When brainstorming, remember to: - Reserve judgment until the session is over
- Encourage wild ideas
- Combine and improve upon ideas
Root Cause AnalysisFor effective problem-solving, identifying the root cause of the issue at hand is crucial. Try these methods: - 5 Whys : Ask “why” five times to get to the underlying cause.
- Fishbone Diagram : Create a diagram representing the problem and break it down into categories of potential causes.
- Pareto Analysis : Determine the few most significant causes underlying the majority of problems.
SWOT AnalysisSWOT analysis helps you examine the Strengths, Weaknesses, Opportunities, and Threats related to your problem. To perform a SWOT analysis: - List your problem’s strengths, such as relevant resources or strong partnerships.
- Identify its weaknesses, such as knowledge gaps or limited resources.
- Explore opportunities, like trends or new technologies, that could help solve the problem.
- Recognize potential threats, like competition or regulatory barriers.
SWOT analysis aids in understanding the internal and external factors affecting the problem, which can help guide your solution. Mind MappingA mind map is a visual representation of your problem and potential solutions. It enables you to organize information in a structured and intuitive manner. To create a mind map: - Write the problem in the center of a blank page.
- Draw branches from the central problem to related sub-problems or contributing factors.
- Add more branches to represent potential solutions or further ideas.
Mind mapping allows you to visually see connections between ideas and promotes creativity in problem-solving. Examples of Problem Solving in Various ContextsIn the business world, you might encounter problems related to finances, operations, or communication. Applying problem-solving skills in these situations could look like: - Identifying areas of improvement in your company’s financial performance and implementing cost-saving measures
- Resolving internal conflicts among team members by listening and understanding different perspectives, then proposing and negotiating solutions
- Streamlining a process for better productivity by removing redundancies, automating tasks, or re-allocating resources
In educational contexts, problem-solving can be seen in various aspects, such as: - Addressing a gap in students’ understanding by employing diverse teaching methods to cater to different learning styles
- Developing a strategy for successful time management to balance academic responsibilities and extracurricular activities
- Seeking resources and support to provide equal opportunities for learners with special needs or disabilities
Everyday life is full of challenges that require problem-solving skills. Some examples include: - Overcoming a personal obstacle, such as improving your fitness level, by establishing achievable goals, measuring progress, and adjusting your approach accordingly
- Navigating a new environment or city by researching your surroundings, asking for directions, or using technology like GPS to guide you
- Dealing with a sudden change, like a change in your work schedule, by assessing the situation, identifying potential impacts, and adapting your plans to accommodate the change.
- How to Resolve Employee Conflict at Work [Steps, Tips, Examples]
- How to Write Inspiring Core Values? 5 Steps with Examples
- 30 Employee Feedback Examples (Positive & Negative)
- School Guide
- Class 8 Syllabus
- Maths Notes Class 8
- Science Notes Class 8
- History Notes Class 8
- Geography Notes Class 8
- Civics Notes Class 8
- NCERT Soln. Class 8 Maths
- RD Sharma Soln. Class 8
- Math Formulas Class 8
How to Use Algorithms to Solve Problems?- Wicked Problems and How to Solve Them?
- How to implement Genetic Algorithm using PyTorch
- Best Data Structures and Algorithms Books
- How to Solve Maths Problems with Google Circle for Students
- Tricks To Solve Age-Based Problems
- 10 Best Math AI Solvers to Solve Math Problems Online
- The Role of Algorithms in Computing
- Most important type of Algorithms
- How to Identify & Solve Binary Search Problems?
- Quiz on Algorithms | DSA MCQs
- Introduction to Beam Search Algorithm
- Algorithms Quiz | Sudo Placement [1.8] | Question 5
- Top 50 Problems on Recursion Algorithm asked in SDE Interviews
- What are Logical Puzzles And How to Solve them?
- What is Algorithm | Introduction to Algorithms
- Top 10 Algorithms in Interview Questions
- Top 20 Greedy Algorithms Interview Questions
- Data Structures & Algorithms Guide for Developers
- Top 50 Binary Search Tree Coding Problems for Interviews
An algorithm is a process or set of rules which must be followed to complete a particular task. This is basically the step-by-step procedure to complete any task. All the tasks are followed a particular algorithm, from making a cup of tea to make high scalable software. This is the way to divide a task into several parts. If we draw an algorithm to complete a task then the task will be easier to complete. The algorithm is used for, - To develop a framework for instructing computers.
- Introduced notation of basic functions to perform basic tasks.
- For defining and describing a big problem in small parts, so that it is very easy to execute.
Characteristics of Algorithm - An algorithm should be defined clearly.
- An algorithm should produce at least one output.
- An algorithm should have zero or more inputs.
- An algorithm should be executed and finished in finite number of steps.
- An algorithm should be basic and easy to perform.
- Each step started with a specific indentation like, “Step-1”,
- There must be “Start” as the first step and “End” as the last step of the algorithm.
Let’s take an example to make a cup of tea, Step 1: Start Step 2: Take some water in a bowl. Step 3: Put the water on a gas burner . Step 4: Turn on the gas burner Step 5: Wait for some time until the water is boiled. Step 6: Add some tea leaves to the water according to the requirement. Step 7: Then again wait for some time until the water is getting colorful as tea. Step 8: Then add some sugar according to taste. Step 9: Again wait for some time until the sugar is melted. Step 10: Turn off the gas burner and serve the tea in cups with biscuits. Step 11: End Here is an algorithm for making a cup of tea. This is the same for computer science problems. There are some basics steps to make an algorithm: - Start – Start the algorithm
- Input – Take the input for values in which the algorithm will execute.
- Conditions – Perform some conditions on the inputs to get the desired output.
- Output – Printing the outputs.
- End – End the execution.
Let’s take some examples of algorithms for computer science problems. Example 1. Swap two numbers with a third variable Step 1: Start Step 2: Take 2 numbers as input. Step 3: Declare another variable as “temp”. Step 4: Store the first variable to “temp”. Step 5: Store the second variable to the First variable. Step 6: Store the “temp” variable to the 2nd variable. Step 7: Print the First and second variables. Step 8: End Example 2. Find the area of a rectangle Step 1: Start Step 2: Take the Height and Width of the rectangle as input. Step 3: Declare a variable as “area” Step 4: Multiply Height and Width Step 5: Store the multiplication to “Area”, (its look like area = Height x Width) Step 6: Print “area”; Step 7: End Example 3. Find the greatest between 3 numbers. Step 1: Start Step 2: Take 3 numbers as input, say A, B, and C. Step 3: Check if(A>B and A>C) Step 4: Then A is greater Step 5: Print A Step 6 : Else Step 7: Check if(B>A and B>C) Step 8: Then B is greater Step 9: Print B Step 10: Else C is greater Step 11 : Print C Step 12: End Advantages of Algorithm - An algorithm uses a definite procedure.
- It is easy to understand because it is a step-by-step definition.
- The algorithm is easy to debug if there is any error happens.
- It is not dependent on any programming language
- It is easier for a programmer to convert it into an actual program because the algorithm divides a problem into smaller parts.
Disadvantages of Algorithms - An algorithm is Time-consuming, there is specific time complexity for different algorithms.
- Large tasks are difficult to solve in Algorithms because the time complexity may be higher, so programmers have to find a good efficient way to solve that task.
- Looping and branching are difficult to define in algorithms.
Please Login to comment...Similar reads. - School Learning
- School Programming
Improve your Coding Skills with Practice![what are the steps in problem solving in programming alt=](https://www.geeksforgeeks.org/) What kind of Experience do you want to share?![](//himalayanshop.online/777/templates/cheerup/res/banner1.gif) |
IMAGES
VIDEO
COMMENTS
In this post, we've gone over the four-step problem-solving strategy for solving coding problems. Let's review them here: Step 1: understand the problem. Step 2: create a step-by-step plan for how you'll solve it. Step 3: carry out the plan and write the actual code.
Plan out Algorithm Steps. For effective problem-solving, it is crucial to plan out the steps of your algorithm before writing actual code. Pseudocode helps break down the problem into smaller, manageable steps, making it easier to implement the solution in the chosen programming language.
Problem solving, in the simplest terms, is the process of identifying a problem, analyzing it, and finding the most effective solution to overcome it. For software engineers, this process is deeply embedded in their daily workflow. It could be something as simple as figuring out why a piece of code isn't working as expected, or something as ...
The goal is to take all the even numbers and return them in an array. If there are no even numbers, return an empty array. 2. Work through the problem manually with at least three sets of sample data. Take out a piece of paper and work through the problem manually.
The last question is where you will write out an algorithm to solve the problem. You can think of an algorithm as a recipe for solving a particular problem. It defines the steps that need to be taken by the computer to solve a problem in pseudocode. Pseudocode. Pseudocode is writing out the logic for your program in natural language instead of ...
Simplest means you know the answer (or are closer to that answer). After that, simplest means this sub-problem being solved doesn't depend on others being solved. Once you solved every sub-problem, connect the dots. Connecting all your "sub-solutions" will give you the solution to the original problem. Congratulations!
If there are no even numbers, return an empty array. 2. Manually solve the problem with at least three sets of sample data. Take out a piece of paper and work through the problem manually. Think of at least three sets of sample data you can use. Consider corner and edge cases as well.
Step 3: Connect the dots (Integration) You have solved individual problems. Now it is time to connect the dots by connecting the individual solution. Identify those steps which will make the solution or the program complete. Typically in programming, the dots are connected by passing data that is stored in variables.
Programming involves several key steps: Problem definition: Clearly define the problem you want to solve and what you want the program to achieve. Algorithm design: Develop a step-by-step procedure for solving the problem. Coding: Translate the algorithm into a programming language using a text editor or integrated development environment (IDE).
Backup and state the problem. Sometimes, even when you collect all details, plan, and chunk the problem you cannot reach a solution. If you feel you are getting frustrated it is best to back up ...
Problem solving in programming skills is much needed for a person and holds a major advantage. For every question, there are specific steps to be followed to get a perfect solution. By using those steps, it is possible to find a solution quickly. The above section is covered with an explanation of problem solving in programming skills.
The several steps of this cycle are as follows : Step by step solution for a problem (Software Life Cycle) 1. Problem Definition/Specification: A computer program is basically a machine language solution to a real-life problem. Because programs are generally made to solve the pragmatic problems of the outside world.
These steps you need to follow while solving a problem: - Understand the question, read it 2-3 times. - Take an estimate of the required complexity. - find, edge cases based on the constraints. - find a brute-force solution. ensure it will pass. - Optimize code, ensure, and repeat this step. - Dry-run your solution (pen& paper) on ...
Problem-solving skills are almost unanimously the most important qualification that employers look for….more than programming languages proficiency, debugging, and system design.
Writing a correct and valid algorithm to solve a computational problem is key to writing good code. Learn to Think First and coding will come naturally! The Process of Computational Problem Solving. Computational problem solving does not simply involve the act of computer programming. It is a process, with programming being only one of the steps.
A programming problem solving walkthrough is a written guided description of the journey from a problem to a solution. It aims to teach how to solve programming problems in a methodical and thoughtful manner using the model. In other words, the knowledge to be learned is focused on the "how", and not on the programming language per se.
Example problem: Step 1 - Identify the problem that must be solved. The first step is to identify the problem that needs to be solved. In this example, the largest number in the list must be found and displayed. Step 2 - Understand what the problem presents. The problem presents a list of numbers.
The following six steps must be followed to solve a problem using computer. Problem Analysis. Program Design - Algorithm, Flowchart and Pseudocode. Coding. Compilation and Execution. Debugging and Testing. Program Documentation. Computer based problem solving is a systematic process of designing, implementing and using programming tools during ...
Solving problems is a programmer's bread and butter, and everyone has their own method, I personally found 5 steps that most likely than not will help you, not only to solve problems but to do it faster and more efficiently. 1. Read the problem several times until you can explain it to someone else. Read, read, read!
Here are the steps to follow to resolve a problem: Process of Solving a programming problem. Analyze the problem. Develop an algorithm. Code. Now let's go through all the steps mentioned above to understand how to develop problem solving skills in programming. Analyze the Problem:
Note: Practice C Programs for problem solving through programming in C. Problem Solving Steps. Problem-solving is a creative process which defines systematization and mechanization. There are a number of steps that can be taken to raise the level of one's performance in problem-solving. A problem-solving technique follows certain steps in ...
The problem-solving process typically includes the following steps: Identify the issue: Recognize the problem that needs to be solved. Analyze the situation: Examine the issue in depth, gather all relevant information, and consider any limitations or constraints that may be present. Generate potential solutions: Brainstorm a list of possible ...
There must be "Start" as the first step and "End" as the last step of the algorithm. Let's take an example to make a cup of tea, Step 1: Start. Step 2: Take some water in a bowl. Step 3: Put the water on a gas burner. Step 4: Turn on the gas burner. Step 5: Wait for some time until the water is boiled.
Collaboration is a cornerstone of successful problem-solving in programming. Engaging with other developers allows you to gain new insights and learn alternative approaches to problems.
The do-it-differently every time approach to problem-solving makes problem-solving difficult for individuals and teams. Without a standard approach like the ones we teach in our corporate program, you must think about how to solve the problem in addition to thinking about solving the problem. This also means you approach each problem ...