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  1. THE CORRELATION BETWEEN HABIT IN PLAYING MOBILE LEGENDS GAME AND

    thesis questionnaire about mobile legends

  2. Group 5 Research Paper

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  3. Thesis-3-1

    thesis questionnaire about mobile legends

  4. 1st-checking-Effect-of-Mobile-Legends-to-Students.THESIS.docx

    thesis questionnaire about mobile legends

  5. 276-Article Text-1285-1-10-20220705

    thesis questionnaire about mobile legends

  6. The-Effects-of-Mobile-Legends-on-the-Academic-Performance-of-Students

    thesis questionnaire about mobile legends

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  6. Survey and Questionnaire

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  1. (PDF) STUDENTS' PERCEPTIONS ON MOBILE LEGENDS: BANG ...

    The researcher used questionnaire and interview as the instrument to collect the data and took 20 respondents for the questionnaire and 5 interviewees that are taken from 8th semester students of ...

  2. (DOC) Mobile Legends: Impacts on the Academic Performance of the

    The survey revealed that most students spent 4-6 hours a day for playing Mobile Legends: Bang Bang. It gathered 50% or half of the population of the study. However, least students spent 7-9 hours a day for playing Mobile Legends: Bang Bang.

  3. Students' Perception on Online Game Mobile Legends for Vocabulary

    The purpose of this research is to discover the level of EFL students' perception of online game Mobile Legends in their vocabulary development. The researcher used questionnaire and interview as the instrument to collect the data and took 20 respondents for the questionnaire and 5 interviewees that are taken from 8 th semester students of ...

  4. Development and Validation of Survey Questionnaire in Determining

    Keywords: mobile legends, college students, development, validation, survey questionnair e 1.0 Introduction Mobile Legends: Bang Bang , commonly referred to as ML or MLBB, is an international ...

  5. PDF Development and Validation of Survey Questionnaire in Determining

    Mobile Legends, College Students, Development, Validation, Survey Questionnaire 1. Introduction Mobile Legends: Bang Bang, commonly referred to as ML or MLBB, is an international mobile multiplayer online battle arena (MOBA) that has become a trend, particularly among college students. It inspired some schools, including Cebu, Philippines,

  6. Students' Perception on Online Game Mobile Legends for Vocabulary

    The questionnaire items resulted was reached The researcher used 2 kinds of 71% from this aspects, which belongs to high instruments; the main instrument is level percentage and the respondents also has questionnaire which resulted on "positive positive perception about Mobile Legends perception" with the result of 74%, exceeding related to ...

  7. (PDF) Students' Perceptions on Mobile Legends: Bang-Bang (MLBB) as

    The questionnaire for this study is specifically designed by the researchers with the intention of gaining necessary information in answering this study's research questions. ... I. 2018. Word Formation Processes in Mobile Legends: Bang Bang. Thesis. Universitas Diponegoro. 38 STUDENT'S PERCEPTION ON….(DEWI,MICHEL) LINGUA:JURNAL ILMIAH ...

  8. The Effects of Playing Mobile Legends On The Academic 1

    This document is a thesis that examines the effects of playing the mobile game Mobile Legends: Bang Bang on the academic performance of grade 12 Information and Communication Technology students at Caloocan City Business High School. It consists of an introduction outlining the background and purpose of the study, a statement of the problem and research questions, assumptions and limitations ...

  9. Mobile Legends ML Impact On The Academic Performance and ...

    Mobile-Legends-ML-Impact-on-the-Academic-Performance-and-Behavior-of-Male-Students-in-All-Grade-Level - Free download as Word Doc (.doc / .docx), PDF File (.pdf), Text File (.txt) or read online for free. This document is a chapter from a research paper that examines the impact of playing the online game Mobile Legends on the academic performance of male grade 10 students at Cirilo Roy Montejo ...

  10. PDF EFFECTS OF MOBILE LEGENDS GAMING ON THE ACADEMIC PERFORMANCE ...

    the Grade 6 learners who indulged in playing Mobile Legends. A 15-item questionnaire was administered to the learners by the respective class advisers in each section via Google Forms. Parents and guardians were requested to help and assist the learners in answering all the items in the questionnaire. The results further

  11. PDF ML O LM: Stories of Mobile Legend Gamers in Accomplishing ...

    Mobile Legends. Analytic strategy and descriptive approach by Yin (2014) as also used in the study of Cadosales (2018), was employed to gather and analyze ... standardized questions for research, rather he or she asks different questions in line with the context and purpose of the systematic investigation, (Formplus 2020). In addition ...

  12. The effects of mobile legends and academic peeformance

    Mobile Legends: Bang Bang is a Multiplayer online battle arena a Mobile game developed and publish by Shanghai Moonton technology. The game has become popular in Southeast Asia and will be. ... The questionnaire consists of Five questions about how Mobile legends affect the student's academic performance. It will give to fifty (7) random ...

  13. PDF Lived Experiences of Students in A Public School Enthusiast in Playing

    The questions related to children's eating habits, hygiene habits, hobbies and activities, networks, media use and devices, and sleep. In this article, we describe and ... School who are Mobile Legends Enthusiasts according to: 1.1. No. of hours in studying. 1.2. No. of Hours in Playing Mobile Legends. 1.3. stAverage grade from 1 Quarter.

  14. Students' Perception on Online Game Mobile Legends for Vocabulary

    The researcher used questionnaire and interview as the instrument to collect the data and took 20. The purpose of this research is to discover the level of EFL students' perception of online game Mobile Legends in their vocabulary development. ... \ud DEKA DARMA PUTRA 1611040332 Thesis entitled "Students‟ Perception on Online Game Mobile ...

  15. (PDF) Gender and Games Gender Stereotyping in Playing Mobile Legends

    conducted a survey that consisted of 388 female gamers about their gender when it comes to. playing online games; 54% were asked for sexual favors, 26% were accused of cheating, and 69% ...

  16. The Intensity of Playing Mobile Legends Games With College Student

    game Mobile Legend. 3) the impact of Mobile Legend online game addiction on students. This research is quantitative with the type of case study research. The research subjects were 34 students addicted to the mobile legend online game. The research instrument used is data collection through google forms and documentation.

  17. The impact of the Mobile Legend game in creating virtual reality

    The Mobile Legend g ame is one type of online game that has many enthusiasts. This game tries to. introduce a MOBA base ( massive online battle arena) with two types of genres, namely Real -Time ...

  18. PDF Filipino Generation Z on Mobile Legends during COVID-19: A ...

    playing mobile legends in which if the players are winning in consecutive times there is a tendency that they will play more. Thus, we hypothesized: H4: Self - worth is positively related to playtime. Also, if the players of mobile legends are in their momentum of winning streaks, it builds up the self-worth of an individual.

  19. Mobile Legends Impacts on the Academic P

    The pie graph above shows the daily number of hours that the students spend on playing Mobile Legends: Bang Bang. The survey revealed that most students spent 4-6 hours a day for playing Mobile Legends: Bang Bang. It gathered 50% or half of the population of the study. However, least students spent 7-9 hours a day for playing Mobile Legends ...

  20. Students' Perception on Online Game Mobile Legends for Their

    Therefore in this case the researcher was chose Mobile Legends as a media because Mobile Legends is worthy for student to learn and memorize about speech of voice quotes in each Mobile Legends‟ character. 3) Mobile Legends Bang Bang Games Mobile Legends game is made by China Bamboo Curtain aka China.

  21. Practical Research 2

    This study aims to determine the impact of mobile legends addiction on the study habits of Senior High students of Peñablanca National High School. This study specifically answers the following questions: What is the profile of the students in terms of: Age. Sex. Year level. How mobile legends may impact the study habits of senior high students?

  22. 435905075 1The Effects of Mobile Legends on Academic Grades ...

    The Effects of Mobile Legends on Academic Grades of Selected CSS12 Students dr. jose rizal senior high school the positive and negative effects of mobile ... The problem statement of a thesis presents the context and the issues that caused the researcher to conduct the study. ... The descriptive survey design was used and questionnaire was used ...

  23. Research Paper About Mobile Legends

    The first neg ative ef fect of. Mobile Legends gamin g is the potential for distracti on when another more. important activity may loss of pr oductivity distractions,etc. Mobile Legends:Bang B ang is a multiplayer online b attle arena mobile. game developed and publ ished by Shanghai Moonto n T echnology.

  24. MOBILE LEGENDS Research Paper On Pax Students

    MOBILE LEGENDS Research Paper on Pax Students - Free download as Word Doc (.doc / .docx), PDF File (.pdf), Text File (.txt) or read online for free. A research paper made on the effects of the mobile game, Mobile Legends: Bang Bang, on the Study Habits of Students